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[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)

* [CSM] Add core.get_timeofday & core.get_day_count env calls

* [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near
This commit is contained in:
Loïc Blot 2017-03-17 07:48:29 +01:00 committed by GitHub
parent b52f3005c3
commit 0891975ad6
13 changed files with 67 additions and 25 deletions

View file

@ -40,13 +40,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "threading/atomic.h"
#include "network/networkprotocol.h" // for AccessDeniedCode
class IGameDef;
class Map;
class Environment
{
public:
// Environment will delete the map passed to the constructor
Environment();
Environment(IGameDef *gamedef);
virtual ~Environment();
/*
@ -77,6 +78,7 @@ public:
// counter used internally when triggering ABMs
u32 m_added_objects;
IGameDef* getGameDef() { return m_gamedef; }
protected:
GenericAtomic<float> m_time_of_day_speed;
@ -114,6 +116,7 @@ protected:
float m_cache_abm_interval;
float m_cache_nodetimer_interval;
IGameDef *m_gamedef;
private:
Mutex m_time_lock;