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Replace NetworkPacket pointers to references

This commit is contained in:
Loic Blot 2015-03-13 22:01:49 +01:00
parent 74d34da6cb
commit 083c8c734e
8 changed files with 256 additions and 295 deletions

View file

@ -758,16 +758,16 @@ void Server::AsyncRunStep(bool initial_step)
obj->m_known_by_count++;
}
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, 0, client->peer_id);
pkt->putRawString(data_buffer.c_str(), data_buffer.size());
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, 0, client->peer_id);
pkt.putRawString(data_buffer.c_str(), data_buffer.size());
verbosestream << "Server: Sent object remove/add: "
<< removed_objects.size() << " removed, "
<< added_objects.size() << " added, "
<< "packet size is " << pkt->getSize() << std::endl;
<< "packet size is " << pkt.getSize() << std::endl;
Send(pkt);
Send(&pkt);
}
m_clients.Unlock();
}
@ -846,19 +846,19 @@ void Server::AsyncRunStep(bool initial_step)
Send them.
*/
if(reliable_data.size() > 0) {
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
0, client->peer_id);
pkt->putRawString(reliable_data.c_str(), reliable_data.size());
Send(pkt);
pkt.putRawString(reliable_data.c_str(), reliable_data.size());
Send(&pkt);
}
if(unreliable_data.size() > 0) {
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
0, client->peer_id);
pkt->putRawString(unreliable_data.c_str(), unreliable_data.size());
Send(pkt);
pkt.putRawString(unreliable_data.c_str(), unreliable_data.size());
Send(&pkt);
}
}
m_clients.Unlock();
@ -1194,9 +1194,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(datasize < 2)
return;
NetworkPacket* pkt = new NetworkPacket(data, datasize, peer_id);
NetworkPacket pkt(data, datasize, peer_id);
ToServerCommand command = (ToServerCommand) pkt->getCommand();
ToServerCommand command = (ToServerCommand) pkt.getCommand();
// Command must be handled into ToServerCommandHandler
if (command >= TOSERVER_NUM_MSG_TYPES) {
@ -1205,8 +1205,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
if (toServerCommandTable[command].state == TOSERVER_STATE_NOT_CONNECTED) {
handleCommand(pkt);
delete pkt;
handleCommand(&pkt);
return;
}
@ -1216,15 +1215,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
errorstream << "Server::ProcessData(): Cancelling: Peer"
" serialization format invalid or not initialized."
" Skipping incoming command=" << command << std::endl;
delete pkt;
return;
}
/* Handle commands related to client startup */
if (toServerCommandTable[command].state == TOSERVER_STATE_STARTUP) {
handleCommand(pkt);
delete pkt;
handleCommand(&pkt);
return;
}
@ -1234,14 +1230,10 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
errorstream << "Got packet command: " << command << " for peer id "
<< peer_id << " but client isn't active yet. Dropping packet "
<< std::endl;
delete pkt;
return;
}
handleCommand(pkt);
delete pkt;
handleCommand(&pkt);
}
catch(SendFailedException &e) {
errorstream << "Server::ProcessData(): SendFailedException: "
@ -1466,40 +1458,40 @@ void Server::SendMovement(u16 peer_id)
DSTACK(__FUNCTION_NAME);
std::ostringstream os(std::ios_base::binary);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MOVEMENT, 12 * sizeof(float), peer_id);
NetworkPacket pkt(TOCLIENT_MOVEMENT, 12 * sizeof(float), peer_id);
*pkt << g_settings->getFloat("movement_acceleration_default");
*pkt << g_settings->getFloat("movement_acceleration_air");
*pkt << g_settings->getFloat("movement_acceleration_fast");
*pkt << g_settings->getFloat("movement_speed_walk");
*pkt << g_settings->getFloat("movement_speed_crouch");
*pkt << g_settings->getFloat("movement_speed_fast");
*pkt << g_settings->getFloat("movement_speed_climb");
*pkt << g_settings->getFloat("movement_speed_jump");
*pkt << g_settings->getFloat("movement_liquid_fluidity");
*pkt << g_settings->getFloat("movement_liquid_fluidity_smooth");
*pkt << g_settings->getFloat("movement_liquid_sink");
*pkt << g_settings->getFloat("movement_gravity");
pkt << g_settings->getFloat("movement_acceleration_default");
pkt << g_settings->getFloat("movement_acceleration_air");
pkt << g_settings->getFloat("movement_acceleration_fast");
pkt << g_settings->getFloat("movement_speed_walk");
pkt << g_settings->getFloat("movement_speed_crouch");
pkt << g_settings->getFloat("movement_speed_fast");
pkt << g_settings->getFloat("movement_speed_climb");
pkt << g_settings->getFloat("movement_speed_jump");
pkt << g_settings->getFloat("movement_liquid_fluidity");
pkt << g_settings->getFloat("movement_liquid_fluidity_smooth");
pkt << g_settings->getFloat("movement_liquid_sink");
pkt << g_settings->getFloat("movement_gravity");
Send(pkt);
Send(&pkt);
}
void Server::SendHP(u16 peer_id, u8 hp)
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HP, 1, peer_id);
*pkt << hp;
Send(pkt);
NetworkPacket pkt(TOCLIENT_HP, 1, peer_id);
pkt << hp;
Send(&pkt);
}
void Server::SendBreath(u16 peer_id, u16 breath)
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_BREATH, 2, peer_id);
*pkt << (u16) breath;
Send(pkt);
NetworkPacket pkt(TOCLIENT_BREATH, 2, peer_id);
pkt << (u16) breath;
Send(&pkt);
}
void Server::SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason)
@ -1519,9 +1511,9 @@ void Server::SendAccessDenied_Legacy(u16 peer_id,const std::wstring &reason)
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACCESS_DENIED_LEGACY, 0, peer_id);
*pkt << reason;
Send(pkt);
NetworkPacket pkt(TOCLIENT_ACCESS_DENIED_LEGACY, 0, peer_id);
pkt << reason;
Send(&pkt);
}
void Server::SendDeathscreen(u16 peer_id,bool set_camera_point_target,
@ -1529,9 +1521,9 @@ void Server::SendDeathscreen(u16 peer_id,bool set_camera_point_target,
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_DEATHSCREEN, 1 + sizeof(v3f), peer_id);
*pkt << set_camera_point_target << camera_point_target;
Send(pkt);
NetworkPacket pkt(TOCLIENT_DEATHSCREEN, 1 + sizeof(v3f), peer_id);
pkt << set_camera_point_target << camera_point_target;
Send(&pkt);
}
void Server::SendItemDef(u16 peer_id,
@ -1539,7 +1531,7 @@ void Server::SendItemDef(u16 peer_id,
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ITEMDEF, 0, peer_id);
NetworkPacket pkt(TOCLIENT_ITEMDEF, 0, peer_id);
/*
u16 command
@ -1550,13 +1542,13 @@ void Server::SendItemDef(u16 peer_id,
itemdef->serialize(tmp_os, protocol_version);
std::ostringstream tmp_os2(std::ios::binary);
compressZlib(tmp_os.str(), tmp_os2);
pkt->putLongString(tmp_os2.str());
pkt.putLongString(tmp_os2.str());
// Make data buffer
verbosestream << "Server: Sending item definitions to id(" << peer_id
<< "): size=" << pkt->getSize() << std::endl;
<< "): size=" << pkt.getSize() << std::endl;
Send(pkt);
Send(&pkt);
}
void Server::SendNodeDef(u16 peer_id,
@ -1564,7 +1556,7 @@ void Server::SendNodeDef(u16 peer_id,
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_NODEDEF, 0, peer_id);
NetworkPacket pkt(TOCLIENT_NODEDEF, 0, peer_id);
/*
u16 command
@ -1576,13 +1568,13 @@ void Server::SendNodeDef(u16 peer_id,
std::ostringstream tmp_os2(std::ios::binary);
compressZlib(tmp_os.str(), tmp_os2);
pkt->putLongString(tmp_os2.str());
pkt.putLongString(tmp_os2.str());
// Make data buffer
verbosestream << "Server: Sending node definitions to id(" << peer_id
<< "): size=" << pkt->getSize() << std::endl;
<< "): size=" << pkt.getSize() << std::endl;
Send(pkt);
Send(&pkt);
}
/*
@ -1599,30 +1591,29 @@ void Server::SendInventory(PlayerSAO* playerSAO)
Serialize it
*/
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_INVENTORY, 0,
playerSAO->getPeerID());
NetworkPacket pkt(TOCLIENT_INVENTORY, 0, playerSAO->getPeerID());
std::ostringstream os;
playerSAO->getInventory()->serialize(os);
std::string s = os.str();
pkt->putRawString(s.c_str(), s.size());
Send(pkt);
pkt.putRawString(s.c_str(), s.size());
Send(&pkt);
}
void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
*pkt << message;
NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
pkt << message;
if (peer_id != PEER_ID_INEXISTENT) {
Send(pkt);
Send(&pkt);
}
else {
m_clients.sendToAll(0,pkt,true);
m_clients.sendToAll(0, &pkt, true);
}
}
@ -1631,12 +1622,12 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string &formspec,
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_SHOW_FORMSPEC, 0 , peer_id);
NetworkPacket pkt(TOCLIENT_SHOW_FORMSPEC, 0 , peer_id);
pkt->putLongString(FORMSPEC_VERSION_STRING + formspec);
*pkt << formname;
pkt.putLongString(FORMSPEC_VERSION_STRING + formspec);
pkt << formname;
Send(pkt);
Send(&pkt);
}
// Spawns a particle on peer with peer_id
@ -1646,18 +1637,18 @@ void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f accelerat
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_SPAWN_PARTICLE, 0, peer_id);
NetworkPacket pkt(TOCLIENT_SPAWN_PARTICLE, 0, peer_id);
*pkt << pos << velocity << acceleration << expirationtime
pkt << pos << velocity << acceleration << expirationtime
<< size << collisiondetection;
pkt->putLongString(texture);
*pkt << vertical;
pkt.putLongString(texture);
pkt << vertical;
if (peer_id != PEER_ID_INEXISTENT) {
Send(pkt);
Send(&pkt);
}
else {
m_clients.sendToAll(0,pkt,true);
m_clients.sendToAll(0, &pkt, true);
}
}
@ -1668,21 +1659,21 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ADD_PARTICLESPAWNER, 0, peer_id);
NetworkPacket pkt(TOCLIENT_ADD_PARTICLESPAWNER, 0, peer_id);
*pkt << amount << spawntime << minpos << maxpos << minvel << maxvel
pkt << amount << spawntime << minpos << maxpos << minvel << maxvel
<< minacc << maxacc << minexptime << maxexptime << minsize
<< maxsize << collisiondetection;
pkt->putLongString(texture);
pkt.putLongString(texture);
*pkt << id << vertical;
pkt << id << vertical;
if (peer_id != PEER_ID_INEXISTENT) {
Send(pkt);
Send(&pkt);
}
else {
m_clients.sendToAll(0, pkt, true);
m_clients.sendToAll(0, &pkt, true);
}
}
@ -1690,124 +1681,124 @@ void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY, 2, peer_id);
NetworkPacket pkt(TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY, 2, peer_id);
// Ugly error in this packet
*pkt << (u16) id;
pkt << (u16) id;
if (peer_id != PEER_ID_INEXISTENT) {
Send(pkt);
Send(&pkt);
}
else {
m_clients.sendToAll(0, pkt, true);
m_clients.sendToAll(0, &pkt, true);
}
}
void Server::SendHUDAdd(u16 peer_id, u32 id, HudElement *form)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUDADD, 0 , peer_id);
NetworkPacket pkt(TOCLIENT_HUDADD, 0 , peer_id);
*pkt << id << (u8) form->type << form->pos << form->name << form->scale
pkt << id << (u8) form->type << form->pos << form->name << form->scale
<< form->text << form->number << form->item << form->dir
<< form->align << form->offset << form->world_pos << form->size;
Send(pkt);
Send(&pkt);
}
void Server::SendHUDRemove(u16 peer_id, u32 id)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUDRM, 4, peer_id);
*pkt << id;
Send(pkt);
NetworkPacket pkt(TOCLIENT_HUDRM, 4, peer_id);
pkt << id;
Send(&pkt);
}
void Server::SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUDCHANGE, 0, peer_id);
*pkt << id << (u8) stat;
NetworkPacket pkt(TOCLIENT_HUDCHANGE, 0, peer_id);
pkt << id << (u8) stat;
switch (stat) {
case HUD_STAT_POS:
case HUD_STAT_SCALE:
case HUD_STAT_ALIGN:
case HUD_STAT_OFFSET:
*pkt << *(v2f *) value;
pkt << *(v2f *) value;
break;
case HUD_STAT_NAME:
case HUD_STAT_TEXT:
*pkt << *(std::string *) value;
pkt << *(std::string *) value;
break;
case HUD_STAT_WORLD_POS:
*pkt << *(v3f *) value;
pkt << *(v3f *) value;
break;
case HUD_STAT_SIZE:
*pkt << *(v2s32 *) value;
pkt << *(v2s32 *) value;
break;
case HUD_STAT_NUMBER:
case HUD_STAT_ITEM:
case HUD_STAT_DIR:
default:
*pkt << *(u32 *) value;
pkt << *(u32 *) value;
break;
}
Send(pkt);
Send(&pkt);
}
void Server::SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUD_SET_FLAGS, 4 + 4, peer_id);
NetworkPacket pkt(TOCLIENT_HUD_SET_FLAGS, 4 + 4, peer_id);
flags &= ~(HUD_FLAG_HEALTHBAR_VISIBLE | HUD_FLAG_BREATHBAR_VISIBLE);
*pkt << flags << mask;
pkt << flags << mask;
Send(pkt);
Send(&pkt);
}
void Server::SendHUDSetParam(u16 peer_id, u16 param, const std::string &value)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUD_SET_PARAM, 0, peer_id);
*pkt << param << value;
Send(pkt);
NetworkPacket pkt(TOCLIENT_HUD_SET_PARAM, 0, peer_id);
pkt << param << value;
Send(&pkt);
}
void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
const std::string &type, const std::vector<std::string> &params)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_SET_SKY, 0, peer_id);
*pkt << bgcolor << type << (u16) params.size();
NetworkPacket pkt(TOCLIENT_SET_SKY, 0, peer_id);
pkt << bgcolor << type << (u16) params.size();
for(size_t i=0; i<params.size(); i++)
*pkt << params[i];
pkt << params[i];
Send(pkt);
Send(&pkt);
}
void Server::SendOverrideDayNightRatio(u16 peer_id, bool do_override,
float ratio)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO,
NetworkPacket pkt(TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO,
1 + 2, peer_id);
*pkt << do_override << (u16) (ratio * 65535);
pkt << do_override << (u16) (ratio * 65535);
Send (pkt);
Send(&pkt);
}
void Server::SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed)
{
DSTACK(__FUNCTION_NAME);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_TIME_OF_DAY, 0, peer_id);
*pkt << time << time_speed;
NetworkPacket pkt(TOCLIENT_TIME_OF_DAY, 0, peer_id);
pkt << time << time_speed;
if (peer_id == PEER_ID_INEXISTENT) {
m_clients.sendToAll(0, pkt, true);
m_clients.sendToAll(0, &pkt, true);
}
else {
Send(pkt);
Send(&pkt);
}
}
@ -1841,39 +1832,39 @@ void Server::SendMovePlayer(u16 peer_id)
Player *player = m_env->getPlayer(peer_id);
assert(player);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MOVE_PLAYER, 0, peer_id);
*pkt << player->getPosition() << player->getPitch() << player->getYaw();
NetworkPacket pkt(TOCLIENT_MOVE_PLAYER, sizeof(v3f) + sizeof(f32) * 2, peer_id);
pkt << player->getPosition() << player->getPitch() << player->getYaw();
{
v3f pos = player->getPosition();
f32 pitch = player->getPitch();
f32 yaw = player->getYaw();
verbosestream<<"Server: Sending TOCLIENT_MOVE_PLAYER"
<<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
<<" pitch="<<pitch
<<" yaw="<<yaw
<<std::endl;
verbosestream << "Server: Sending TOCLIENT_MOVE_PLAYER"
<< " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
<< " pitch=" << pitch
<< " yaw=" << yaw
<< std::endl;
}
Send(pkt);
Send(&pkt);
}
void Server::SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_LOCAL_PLAYER_ANIMATIONS, 0,
NetworkPacket pkt(TOCLIENT_LOCAL_PLAYER_ANIMATIONS, 0,
peer_id);
*pkt << animation_frames[0] << animation_frames[1] << animation_frames[2]
pkt << animation_frames[0] << animation_frames[1] << animation_frames[2]
<< animation_frames[3] << animation_speed;
Send(pkt);
Send(&pkt);
}
void Server::SendEyeOffset(u16 peer_id, v3f first, v3f third)
{
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_EYE_OFFSET, 0, peer_id);
*pkt << first << third;
Send(pkt);
NetworkPacket pkt(TOCLIENT_EYE_OFFSET, 0, peer_id);
pkt << first << third;
Send(&pkt);
}
void Server::SendPlayerPrivileges(u16 peer_id)
{
@ -1885,15 +1876,15 @@ void Server::SendPlayerPrivileges(u16 peer_id)
std::set<std::string> privs;
m_script->getAuth(player->getName(), NULL, &privs);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_PRIVILEGES, 0, peer_id);
*pkt << (u16) privs.size();
NetworkPacket pkt(TOCLIENT_PRIVILEGES, 0, peer_id);
pkt << (u16) privs.size();
for(std::set<std::string>::const_iterator i = privs.begin();
i != privs.end(); i++) {
*pkt << (*i);
pkt << (*i);
}
Send(pkt);
Send(&pkt);
}
void Server::SendPlayerInventoryFormspec(u16 peer_id)
@ -1903,9 +1894,9 @@ void Server::SendPlayerInventoryFormspec(u16 peer_id)
if(player->peer_id == PEER_ID_INEXISTENT)
return;
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_INVENTORY_FORMSPEC, 0, peer_id);
pkt->putLongString(FORMSPEC_VERSION_STRING + player->inventory_formspec);
Send(pkt);
NetworkPacket pkt(TOCLIENT_INVENTORY_FORMSPEC, 0, peer_id);
pkt.putLongString(FORMSPEC_VERSION_STRING + player->inventory_formspec);
Send(&pkt);
}
s32 Server::playSound(const SimpleSoundSpec &spec,
@ -1963,16 +1954,15 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
ServerPlayingSound &psound = m_playing_sounds[id];
psound.params = params;
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_PLAY_SOUND, 0);
*pkt << id << spec.name << (float) (spec.gain * params.gain)
NetworkPacket pkt(TOCLIENT_PLAY_SOUND, 0);
pkt << id << spec.name << (float) (spec.gain * params.gain)
<< (u8) params.type << pos << params.object << params.loop;
for(std::vector<u16>::iterator i = dst_clients.begin();
i != dst_clients.end(); i++) {
psound.clients.insert(*i);
m_clients.send(*i, 0, pkt, true, false);
m_clients.send(*i, 0, &pkt, true);
}
delete pkt;
return id;
}
void Server::stopSound(s32 handle)
@ -1984,15 +1974,14 @@ void Server::stopSound(s32 handle)
return;
ServerPlayingSound &psound = i->second;
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_STOP_SOUND, 4);
*pkt << handle;
NetworkPacket pkt(TOCLIENT_STOP_SOUND, 4);
pkt << handle;
for(std::set<u16>::iterator i = psound.clients.begin();
i != psound.clients.end(); i++) {
// Send as reliable
m_clients.send(*i, 0, pkt, true, false);
m_clients.send(*i, 0, &pkt, true);
}
delete pkt;
// Remove sound reference
m_playing_sounds.erase(i);
}
@ -2003,8 +1992,8 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
float maxd = far_d_nodes*BS;
v3f p_f = intToFloat(p, BS);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_REMOVENODE, 6);
*pkt << p;
NetworkPacket pkt(TOCLIENT_REMOVENODE, 6);
pkt << p;
std::vector<u16> clients = m_clients.getClientIDs();
for(std::vector<u16>::iterator i = clients.begin();
@ -2022,10 +2011,8 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
}
// Send as reliable
m_clients.send(*i, 0, pkt, true, false);
m_clients.send(*i, 0, &pkt, true);
}
// This loop needs the deletion of the packet here
delete pkt;
}
void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
@ -2051,11 +2038,11 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
}
}
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ADDNODE, 6 + 2 + 1 + 1 + 1);
NetworkPacket pkt(TOCLIENT_ADDNODE, 6 + 2 + 1 + 1 + 1);
m_clients.Lock();
RemoteClient* client = m_clients.lockedGetClientNoEx(*i);
if (client != 0) {
*pkt << p << n.param0 << n.param1 << n.param2
pkt << p << n.param0 << n.param1 << n.param2
<< (u8) (remove_metadata ? 0 : 1);
if (!remove_metadata) {
@ -2069,8 +2056,8 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
m_clients.Unlock();
// Send as reliable
if (pkt->getSize() > 0)
m_clients.send(*i, 0, pkt, true);
if (pkt.getSize() > 0)
m_clients.send(*i, 0, &pkt, true);
}
}
@ -2101,12 +2088,11 @@ void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver, u16 net_proto
block->serializeNetworkSpecific(os, net_proto_version);
std::string s = os.str();
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_BLOCKDATA,
2 + 2 + 2 + 2 + s.size(), peer_id);
NetworkPacket pkt(TOCLIENT_BLOCKDATA, 2 + 2 + 2 + 2 + s.size(), peer_id);
*pkt << p;
pkt->putRawString(s.c_str(), s.size());
Send(pkt);
pkt << p;
pkt.putRawString(s.c_str(), s.size());
Send(&pkt);
}
void Server::SendBlocks(float dtime)
@ -2306,27 +2292,17 @@ void Server::sendMediaAnnouncement(u16 peer_id)
// Make packet
std::ostringstream os(std::ios_base::binary);
/*
u32 number of files
for each texture {
u16 length of name
string name
u16 length of sha1_digest
string sha1_digest
}
*/
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
*pkt << (u16) file_announcements.size();
NetworkPacket pkt(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
pkt << (u16) file_announcements.size();
for (std::vector<SendableMediaAnnouncement>::iterator
j = file_announcements.begin();
j != file_announcements.end(); ++j) {
*pkt << j->name << j->sha1_digest;
pkt << j->name << j->sha1_digest;
}
*pkt << g_settings->get("remote_media");
Send(pkt);
pkt << g_settings->get("remote_media");
Send(&pkt);
}
struct SendableMedia
@ -2432,21 +2408,21 @@ void Server::sendRequestedMedia(u16 peer_id,
}
*/
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MEDIA, 0, peer_id);
*pkt << num_bunches << i << (u32) file_bunches[i].size();
NetworkPacket pkt(TOCLIENT_MEDIA, 4 + 0, peer_id);
pkt << num_bunches << i << (u32) file_bunches[i].size();
for(std::vector<SendableMedia>::iterator
j = file_bunches[i].begin();
j != file_bunches[i].end(); ++j) {
*pkt << j->name;
pkt->putLongString(j->data);
pkt << j->name;
pkt.putLongString(j->data);
}
verbosestream << "Server::sendRequestedMedia(): bunch "
<< i << "/" << num_bunches
<< " files=" << file_bunches[i].size()
<< " size=" << pkt->getSize() << std::endl;
Send(pkt);
<< " size=" << pkt.getSize() << std::endl;
Send(&pkt);
}
}
@ -2465,14 +2441,14 @@ void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
// Make data buffer
std::string s = os.str();
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_DETACHED_INVENTORY, 0, peer_id);
pkt->putRawString(s.c_str(), s.size());
NetworkPacket pkt(TOCLIENT_DETACHED_INVENTORY, 0, peer_id);
pkt.putRawString(s.c_str(), s.size());
if (peer_id != PEER_ID_INEXISTENT) {
Send(pkt);
Send(&pkt);
}
else {
m_clients.sendToAll(0, pkt, true);
m_clients.sendToAll(0, &pkt, true);
}
}