mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-26 18:21:04 +00:00
Rename “Minimal development test” to “Development Test” (#9928)
This commit is contained in:
parent
b546e8938d
commit
083b285f43
371 changed files with 25 additions and 25 deletions
41
games/devtest/mods/testentities/armor.lua
Normal file
41
games/devtest/mods/testentities/armor.lua
Normal file
|
@ -0,0 +1,41 @@
|
|||
-- Armorball: Test entity for testing armor groups
|
||||
-- Rightclick to change armor group
|
||||
|
||||
local phasearmor = {
|
||||
[0]={icy=100},
|
||||
[1]={firy=100},
|
||||
[2]={fleshy=100},
|
||||
[3]={immortal=1},
|
||||
[4]={punch_operable=1},
|
||||
}
|
||||
|
||||
minetest.register_entity("testentities:armorball", {
|
||||
initial_properties = {
|
||||
hp_max = 20,
|
||||
physical = false,
|
||||
collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
|
||||
visual = "sprite",
|
||||
visual_size = {x=1, y=1},
|
||||
textures = {"testentities_armorball.png"},
|
||||
spritediv = {x=1, y=5},
|
||||
initial_sprite_basepos = {x=0, y=0},
|
||||
},
|
||||
|
||||
_phase = 2,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
minetest.log("action", "[testentities] armorball.on_activate")
|
||||
self.object:set_armor_groups(phasearmor[self._phase])
|
||||
self.object:set_sprite({x=0, y=self._phase})
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
-- Change armor group and sprite
|
||||
self._phase = self._phase + 1
|
||||
if self._phase >= 5 then
|
||||
self._phase = 0
|
||||
end
|
||||
self.object:set_sprite({x=0, y=self._phase})
|
||||
self.object:set_armor_groups(phasearmor[self._phase])
|
||||
end,
|
||||
})
|
Loading…
Add table
Add a link
Reference in a new issue