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When granting or revoking privileges, notify the target player too

This commit is contained in:
Perttu Ahola 2011-10-16 20:03:43 +03:00
parent 6470743e51
commit 07d000cc54
3 changed files with 27 additions and 2 deletions

View file

@ -472,6 +472,9 @@ public:
{
return m_con.GetPeerNoEx(peer_id);
}
// Envlock and conlock should be locked when calling this
void notifyPlayer(const char *name, const std::wstring msg);
private: