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2 changed files with 6 additions and 3 deletions
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@ -14,7 +14,6 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t p
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bool is_singleplayer):
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bool is_singleplayer):
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UnitSAO(env_, v3f(0,0,0)),
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UnitSAO(env_, v3f(0,0,0)),
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m_player(player_),
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m_player(player_),
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m_player_name(player_->getName()),
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m_peer_id_initial(peer_id_),
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m_peer_id_initial(peer_id_),
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m_is_singleplayer(is_singleplayer)
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m_is_singleplayer(is_singleplayer)
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{
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{
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@ -408,6 +407,11 @@ void PlayerSAO::setPlayerYaw(const float yaw)
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UnitSAO::setRotation(rotation);
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UnitSAO::setRotation(rotation);
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}
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}
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std::string PlayerSAO::getGUID()
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{
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return m_player->getName();
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}
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void PlayerSAO::setFov(const float fov)
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void PlayerSAO::setFov(const float fov)
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{
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{
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if (m_player && fov != m_fov)
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if (m_player && fov != m_fov)
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@ -78,7 +78,7 @@ public:
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void addPos(const v3f &added_pos) override;
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void addPos(const v3f &added_pos) override;
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void moveTo(v3f pos, bool continuous) override;
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void moveTo(v3f pos, bool continuous) override;
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void setPlayerYaw(const float yaw);
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void setPlayerYaw(const float yaw);
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std::string getGUID() override { return m_player_name; }
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std::string getGUID() override;
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// Data should not be sent at player initialization
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// Data should not be sent at player initialization
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void setPlayerYawAndSend(const float yaw);
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void setPlayerYawAndSend(const float yaw);
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void setLookPitch(const float pitch);
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void setLookPitch(const float pitch);
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@ -183,7 +183,6 @@ private:
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std::string generateUpdatePhysicsOverrideCommand() const;
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std::string generateUpdatePhysicsOverrideCommand() const;
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RemotePlayer *m_player = nullptr;
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RemotePlayer *m_player = nullptr;
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std::string m_player_name; ///< used as GUID
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session_t m_peer_id_initial = 0; ///< only used to initialize RemotePlayer
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session_t m_peer_id_initial = 0; ///< only used to initialize RemotePlayer
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// Cheat prevention
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// Cheat prevention
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