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Allow rotating entity selectionboxes (#12379)
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b829231992
commit
077627181e
18 changed files with 271 additions and 58 deletions
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@ -505,15 +505,24 @@ void ClientEnvironment::getSelectedActiveObjects(
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if (!obj->getSelectionBox(&selection_box))
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continue;
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const v3f &pos = obj->getPosition();
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aabb3f offsetted_box(selection_box.MinEdge + pos,
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selection_box.MaxEdge + pos);
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v3f current_intersection;
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v3s16 current_normal;
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if (boxLineCollision(offsetted_box, shootline_on_map.start, line_vector,
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¤t_intersection, ¤t_normal)) {
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objects.emplace_back((s16) obj->getId(), current_intersection, current_normal,
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v3f current_normal, current_raw_normal;
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const v3f rel_pos = shootline_on_map.start - obj->getPosition();
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bool collision;
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GenericCAO* gcao = dynamic_cast<GenericCAO*>(obj);
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if (gcao != nullptr && gcao->getProperties().rotate_selectionbox) {
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gcao->getSceneNode()->updateAbsolutePosition();
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const v3f deg = obj->getSceneNode()->getAbsoluteTransformation().getRotationDegrees();
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collision = boxLineCollision(selection_box, deg,
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rel_pos, line_vector, ¤t_intersection, ¤t_normal, ¤t_raw_normal);
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} else {
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collision = boxLineCollision(selection_box, rel_pos, line_vector,
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¤t_intersection, ¤t_normal);
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current_raw_normal = current_normal;
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}
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if (collision) {
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current_intersection += obj->getPosition();
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objects.emplace_back(obj->getId(), current_intersection, current_normal, current_raw_normal,
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(current_intersection - shootline_on_map.start).getLengthSQ());
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}
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}
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