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Various uninitialised variable fixes

sky.cpp: m_bgcolor.getAlpha() was being used before initialised

mesh related: m_highlight_mesh_color was being used uninitialised
This commit is contained in:
Craig Robbins 2014-10-07 17:01:07 +10:00 committed by Kahrl
parent fe8ef1be59
commit 076c5ee223
5 changed files with 27 additions and 27 deletions

View file

@ -48,6 +48,8 @@ MeshMakeData::MeshMakeData(IGameDef *gamedef):
m_crack_pos_relative(-1337, -1337, -1337),
m_highlighted_pos_relative(-1337, -1337, -1337),
m_smooth_lighting(false),
m_show_hud(false),
m_highlight_mesh_color(255, 255, 255, 255),
m_gamedef(gamedef)
{}
@ -330,7 +332,7 @@ static void finalColorBlend(video::SColor& result,
// Emphase blue a bit in darker places
// Each entry of this array represents a range of 8 blue levels
static u8 emphase_blue_when_dark[32] = {
static const u8 emphase_blue_when_dark[32] = {
1, 4, 6, 6, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
@ -338,7 +340,7 @@ static void finalColorBlend(video::SColor& result,
b = irr::core::clamp (b, 0, 255);
// Artificial light is yellow-ish
static u8 emphase_yellow_when_artificial[16] = {
static const u8 emphase_yellow_when_artificial[16] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 10, 15, 15, 15
};
rg += emphase_yellow_when_artificial[night/16];
@ -1086,7 +1088,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
mapblock_mesh_generate_special(data, collector);
m_highlight_mesh_color = data->m_highlight_mesh_color;
m_highlight_mesh_color = data->m_highlight_mesh_color;
/*
Convert MeshCollector to SMesh