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Private nodemeta (#5702)

* Private node metadata that isn't sent to the client
This commit is contained in:
sfan5 2017-05-10 15:29:21 +02:00 committed by Loïc Blot
parent 6945f807ab
commit 071e114ffa
10 changed files with 114 additions and 27 deletions

View file

@ -44,7 +44,7 @@ RollbackNode::RollbackNode(Map *map, v3s16 p, IGameDef *gamedef)
NodeMetadata *metap = map->getNodeMetadata(p);
if (metap) {
std::ostringstream os(std::ios::binary);
metap->serialize(os);
metap->serialize(os, 1); // FIXME: version bump??
meta = os.str();
}
}
@ -165,7 +165,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
}
}
std::istringstream is(n_old.meta, std::ios::binary);
meta->deSerialize(is);
meta->deSerialize(is, 1); // FIXME: version bump??
}
// Inform other things that the meta data has changed
v3s16 blockpos = getContainerPos(p, MAP_BLOCKSIZE);