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Support floating-point animation frame numbers

This commit is contained in:
Lars Mueller 2024-09-02 21:11:08 +02:00 committed by Lars Müller
parent 323fc0a798
commit 06907aa99b
22 changed files with 111 additions and 105 deletions

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@ -157,7 +157,7 @@ void GUIScene::setStyles(const std::array<StyleSpec, StyleSpec::NUM_STATES> &sty
/**
* Sets the frame loop range for the mesh
*/
void GUIScene::setFrameLoop(s32 begin, s32 end)
void GUIScene::setFrameLoop(f32 begin, f32 end)
{
if (m_mesh->getStartFrame() != begin || m_mesh->getEndFrame() != end)
m_mesh->setFrameLoop(begin, end);