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Support floating-point animation frame numbers

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Lars Mueller 2024-09-02 21:11:08 +02:00 committed by Lars Müller
parent 323fc0a798
commit 06907aa99b
22 changed files with 111 additions and 105 deletions

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@ -8059,8 +8059,7 @@ child will follow movement and rotation of that bone.
* Animation interpolates towards the end frame but stops when it is reached
* If looped, there is no interpolation back to the start frame
* If looped, the model should look identical at start and end
* Only integer numbers are supported
* default: `{x=1, y=1}`
* default: `{x=1.0, y=1.0}`
* `frame_speed`: How fast the animation plays, in frames per second (number)
* default: `15.0`
* `frame_blend`: number, default: `0.0`