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LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates

This commit is contained in:
kwolekr 2013-06-29 22:22:25 -04:00
parent 848c3fe51a
commit 067888d549
4 changed files with 35 additions and 31 deletions

View file

@ -36,7 +36,7 @@ class LuaVoxelManip
private:
ManualMapVoxelManipulator *vm;
std::map<v3s16, MapBlock *> modified_blocks;
bool do_gc;
bool is_mapgen_vm;
static const char className[];
static const luaL_reg methods[];
@ -54,7 +54,7 @@ private:
static int l_set_lighting(lua_State *L);
public:
LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool dogc);
LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm);
LuaVoxelManip(Map *map);
~LuaVoxelManip();