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Update ABM object counts when triggers add objects
Also fixes long-standing accuracy issue due to unknown wider object count not being incremented.
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2 changed files with 37 additions and 16 deletions
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@ -105,6 +105,9 @@ public:
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m_day_night_ratio_override = value;
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}
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// counter used internally when triggering ABMs
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u32 m_added_objects;
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protected:
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// peer_ids in here should be unique, except that there may be many 0s
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std::list<Player*> m_players;
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@ -118,6 +121,7 @@ protected:
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// Overriding the day-night ratio is useful for custom sky visuals
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bool m_enable_day_night_ratio_override;
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u32 m_day_night_ratio_override;
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};
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/*
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