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Fix rendering glitches when far from the center of the map
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8e15179e7d
commit
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17 changed files with 112 additions and 35 deletions
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@ -500,6 +500,10 @@ public:
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{ m_player_names.push_back(name); }
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void removePlayerName(std::string name)
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{ m_player_names.remove(name); }
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void updateCameraOffset(v3s16 camera_offset)
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{ m_camera_offset = camera_offset; }
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v3s16 getCameraOffset()
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{ return m_camera_offset; }
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private:
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ClientMap *m_map;
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@ -515,6 +519,7 @@ private:
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IntervalLimiter m_drowning_interval;
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IntervalLimiter m_breathing_interval;
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std::list<std::string> m_player_names;
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v3s16 m_camera_offset;
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};
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#endif
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