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Fix rendering glitches when far from the center of the map
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parent
8e15179e7d
commit
062de11b4c
17 changed files with 112 additions and 35 deletions
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@ -86,12 +86,13 @@ public:
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ISceneNode::drop();
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}
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void updateCamera(v3f pos, v3f dir, f32 fov)
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void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset)
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{
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JMutexAutoLock lock(m_camera_mutex);
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m_camera_position = pos;
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m_camera_direction = dir;
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m_camera_fov = fov;
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m_camera_offset = offset;
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}
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/*
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@ -146,6 +147,7 @@ private:
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v3f m_camera_position;
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v3f m_camera_direction;
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f32 m_camera_fov;
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v3s16 m_camera_offset;
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JMutex m_camera_mutex;
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std::map<v3s16, MapBlock*> m_drawlist;
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