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Merge branch 'view_bobbing_and_vielded_tool'
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commit
061d4b4202
23 changed files with 1417 additions and 501 deletions
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@ -189,8 +189,6 @@ Client::Client(
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),
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m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
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m_device(device),
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camera_position(0,0,0),
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camera_direction(0,0,1),
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m_server_ser_ver(SER_FMT_VER_INVALID),
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m_inventory_updated(false),
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m_time_of_day(0),
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@ -1981,11 +1979,14 @@ void Client::addNode(v3s16 p, MapNode n)
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}
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}
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void Client::updateCamera(v3f pos, v3f dir)
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void Client::updateCamera(v3f pos, v3f dir, f32 fov)
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{
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m_env.getClientMap().updateCamera(pos, dir);
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camera_position = pos;
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camera_direction = dir;
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m_env.getClientMap().updateCamera(pos, dir, fov);
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}
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void Client::renderPostFx()
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{
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m_env.getClientMap().renderPostFx();
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}
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MapNode Client::getNode(v3s16 p)
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@ -1999,14 +2000,9 @@ NodeMetadata* Client::getNodeMetadata(v3s16 p)
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return m_env.getMap().getNodeMetadata(p);
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}
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v3f Client::getPlayerPosition(v3f *eye_position)
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LocalPlayer* Client::getLocalPlayer()
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{
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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if (eye_position)
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*eye_position = player->getEyePosition();
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return player->getPosition();
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return m_env.getLocalPlayer();
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}
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void Client::setPlayerControl(PlayerControl &control)
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