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Load files from subfolders in texturepacks

Updated and rebased version of a PR by red-001
This commit is contained in:
number Zero 2017-09-13 23:03:18 +03:00 committed by paramat
parent ae9b1aa177
commit 05d93c7fa1
7 changed files with 63 additions and 19 deletions

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@ -337,3 +337,5 @@ struct TileSpec
//! The first is base texture, the second is overlay.
TileLayer layers[MAX_TILE_LAYERS];
};
const std::vector<std::string> &getTextureDirs();