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Rework drawtime and related timekeeping code to use microseconds
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7 changed files with 101 additions and 85 deletions
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@ -33,7 +33,7 @@ struct Jitter {
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};
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struct RunStats {
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u32 drawtime;
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u64 drawtime; // (us)
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Jitter dtime_jitter, busy_time_jitter;
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};
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