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Schematic: Properly deal with before/after node resolving and document (#11011)

This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
This commit is contained in:
SmallJoker 2021-03-20 13:02:15 +01:00 committed by GitHub
parent a8cc3bdb08
commit 05719913ac
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7 changed files with 154 additions and 87 deletions

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@ -56,6 +56,8 @@ void TestNodeResolver::runTests(IGameDef *gamedef)
class Foobar : public NodeResolver {
public:
friend class TestNodeResolver; // m_ndef
void resolveNodeNames();
content_t test_nr_node1;