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Remove unused (de)serializeAttributes() methods

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ROllerozxa 2021-12-29 23:00:16 +01:00 committed by GitHub
parent 9b650b9efb
commit 05573d6d8d
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10 changed files with 0 additions and 274 deletions

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@ -290,16 +290,6 @@ namespace gui
//! get the type of this skin
virtual EGUI_SKIN_TYPE getType() const;
//! Writes attributes of the object.
//! Implement this to expose the attributes of your scene node animator for
//! scripting languages, editors, debuggers or xml serialization purposes.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const;
//! Reads attributes of the object.
//! Implement this to set the attributes of your scene node animator for
//! scripting languages, editors, debuggers or xml deserialization purposes.
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0);
//! gets the colors
virtual void getColors(video::SColor* colors); // ::PATCH: