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Enforce limits of settings that could cause buggy behaviour (#12450)

Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
This commit is contained in:
SmallJoker 2022-07-09 22:32:08 +02:00 committed by GitHub
parent 7c261118e0
commit 051181fa6e
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28 changed files with 74 additions and 56 deletions

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@ -75,11 +75,11 @@ Camera::Camera(MapDrawControl &draw_control, Client *client, RenderingEngine *re
* (as opposed to the this local caching). This can be addressed in
* a later release.
*/
m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount");
m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount");
m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount", 0.0f, 100.0f);
m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount", 0.0f, 7.9f);
// 45 degrees is the lowest FOV that doesn't cause the server to treat this
// as a zoom FOV and load world beyond the set server limits.
m_cache_fov = std::fmax(g_settings->getFloat("fov"), 45.0f);
m_cache_fov = g_settings->getFloat("fov", 45.0f, 160.0f);
m_arm_inertia = g_settings->getBool("arm_inertia");
m_nametags.clear();
m_show_nametag_backgrounds = g_settings->getBool("show_nametag_backgrounds");