mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-15 19:42:10 +00:00
Enforce limits of settings that could cause buggy behaviour (#12450)
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
This commit is contained in:
parent
7c261118e0
commit
051181fa6e
28 changed files with 74 additions and 56 deletions
|
@ -75,11 +75,11 @@ Camera::Camera(MapDrawControl &draw_control, Client *client, RenderingEngine *re
|
|||
* (as opposed to the this local caching). This can be addressed in
|
||||
* a later release.
|
||||
*/
|
||||
m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount");
|
||||
m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount");
|
||||
m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount", 0.0f, 100.0f);
|
||||
m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount", 0.0f, 7.9f);
|
||||
// 45 degrees is the lowest FOV that doesn't cause the server to treat this
|
||||
// as a zoom FOV and load world beyond the set server limits.
|
||||
m_cache_fov = std::fmax(g_settings->getFloat("fov"), 45.0f);
|
||||
m_cache_fov = g_settings->getFloat("fov", 45.0f, 160.0f);
|
||||
m_arm_inertia = g_settings->getBool("arm_inertia");
|
||||
m_nametags.clear();
|
||||
m_show_nametag_backgrounds = g_settings->getBool("show_nametag_backgrounds");
|
||||
|
|
|
@ -118,6 +118,7 @@ Client::Client(
|
|||
m_particle_manager(&m_env),
|
||||
m_con(new con::Connection(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this)),
|
||||
m_address_name(address_name),
|
||||
m_allow_login_or_register(allow_login_or_register),
|
||||
m_server_ser_ver(SER_FMT_VER_INVALID),
|
||||
m_last_chat_message_sent(time(NULL)),
|
||||
m_password(password),
|
||||
|
@ -125,8 +126,7 @@ Client::Client(
|
|||
m_media_downloader(new ClientMediaDownloader()),
|
||||
m_state(LC_Created),
|
||||
m_game_ui(game_ui),
|
||||
m_modchannel_mgr(new ModChannelMgr()),
|
||||
m_allow_login_or_register(allow_login_or_register)
|
||||
m_modchannel_mgr(new ModChannelMgr())
|
||||
{
|
||||
// Add local player
|
||||
m_env.setLocalPlayer(new LocalPlayer(this, playername));
|
||||
|
@ -424,7 +424,7 @@ void Client::step(float dtime)
|
|||
if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime)) {
|
||||
std::vector<v3s16> deleted_blocks;
|
||||
m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
|
||||
g_settings->getFloat("client_unload_unused_data_timeout"),
|
||||
std::max(g_settings->getFloat("client_unload_unused_data_timeout"), 0.0f),
|
||||
g_settings->getS32("client_mapblock_limit"),
|
||||
&deleted_blocks);
|
||||
|
||||
|
@ -1254,7 +1254,7 @@ void Client::sendChatMessage(const std::wstring &message)
|
|||
pkt << message;
|
||||
|
||||
Send(&pkt);
|
||||
} else if (m_out_chat_queue.size() < (u16) max_queue_size || max_queue_size == -1) {
|
||||
} else if (m_out_chat_queue.size() < (u16) max_queue_size || max_queue_size < 0) {
|
||||
m_out_chat_queue.push(message);
|
||||
} else {
|
||||
infostream << "Could not queue chat message because maximum out chat queue size ("
|
||||
|
|
|
@ -349,7 +349,6 @@ public:
|
|||
u16 getProtoVersion()
|
||||
{ return m_proto_ver; }
|
||||
|
||||
ELoginRegister m_allow_login_or_register = ELoginRegister::Any;
|
||||
bool m_simple_singleplayer_mode;
|
||||
|
||||
float mediaReceiveProgress();
|
||||
|
@ -492,6 +491,7 @@ private:
|
|||
ParticleManager m_particle_manager;
|
||||
std::unique_ptr<con::Connection> m_con;
|
||||
std::string m_address_name;
|
||||
ELoginRegister m_allow_login_or_register = ELoginRegister::Any;
|
||||
Camera *m_camera = nullptr;
|
||||
Minimap *m_minimap = nullptr;
|
||||
bool m_minimap_disabled_by_server = false;
|
||||
|
|
|
@ -366,7 +366,8 @@ void Clouds::update(const v3f &camera_p, const video::SColorf &color_diffuse)
|
|||
|
||||
void Clouds::readSettings()
|
||||
{
|
||||
m_cloud_radius_i = g_settings->getU16("cloud_radius");
|
||||
// Upper limit was chosen due to posible render bugs
|
||||
m_cloud_radius_i = rangelim(g_settings->getU16("cloud_radius"), 1, 62);
|
||||
m_enable_3d = g_settings->getBool("enable_3d_clouds");
|
||||
}
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "filesys.h"
|
||||
#include "gettext.h"
|
||||
#include "irrlicht_changes/CGUITTFont.h"
|
||||
#include "util/numeric.h" // rangelim
|
||||
|
||||
/** maximum size distance for getting a "similar" font size */
|
||||
#define MAX_FONT_SIZE_OFFSET 10
|
||||
|
@ -172,9 +173,9 @@ unsigned int FontEngine::getFontSize(FontMode mode)
|
|||
/******************************************************************************/
|
||||
void FontEngine::readSettings()
|
||||
{
|
||||
m_default_size[FM_Standard] = g_settings->getU16("font_size");
|
||||
m_default_size[_FM_Fallback] = g_settings->getU16("font_size");
|
||||
m_default_size[FM_Mono] = g_settings->getU16("mono_font_size");
|
||||
m_default_size[FM_Standard] = rangelim(g_settings->getU16("font_size"), 5, 72);
|
||||
m_default_size[_FM_Fallback] = m_default_size[FM_Standard];
|
||||
m_default_size[FM_Mono] = rangelim(g_settings->getU16("mono_font_size"), 5, 72);
|
||||
|
||||
m_default_bold = g_settings->getBool("font_bold");
|
||||
m_default_italic = g_settings->getBool("font_italic");
|
||||
|
@ -217,8 +218,9 @@ gui::IGUIFont *FontEngine::initFont(const FontSpec &spec)
|
|||
if (spec.italic)
|
||||
setting_suffix.append("_italic");
|
||||
|
||||
u32 size = std::max<u32>(spec.size * RenderingEngine::getDisplayDensity() *
|
||||
g_settings->getFloat("gui_scaling"), 1);
|
||||
// Font size in pixels for FreeType
|
||||
u32 size = rangelim(spec.size * RenderingEngine::getDisplayDensity() *
|
||||
g_settings->getFloat("gui_scaling"), 1U, 500U);
|
||||
|
||||
// Constrain the font size to a certain multiple, if necessary
|
||||
u16 divisible_by = g_settings->getU16(setting_prefix + "font_size_divisible_by");
|
||||
|
|
|
@ -1932,7 +1932,7 @@ void Game::processKeyInput()
|
|||
}
|
||||
} else if (wasKeyDown(KeyType::INC_VOLUME)) {
|
||||
if (g_settings->getBool("enable_sound")) {
|
||||
float new_volume = rangelim(g_settings->getFloat("sound_volume") + 0.1f, 0.0f, 1.0f);
|
||||
float new_volume = g_settings->getFloat("sound_volume", 0.0f, 0.9f) + 0.1f;
|
||||
g_settings->setFloat("sound_volume", new_volume);
|
||||
std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100));
|
||||
m_game_ui->showStatusText(msg);
|
||||
|
@ -1941,7 +1941,7 @@ void Game::processKeyInput()
|
|||
}
|
||||
} else if (wasKeyDown(KeyType::DEC_VOLUME)) {
|
||||
if (g_settings->getBool("enable_sound")) {
|
||||
float new_volume = rangelim(g_settings->getFloat("sound_volume") - 0.1f, 0.0f, 1.0f);
|
||||
float new_volume = g_settings->getFloat("sound_volume", 0.1f, 1.0f) - 0.1f;
|
||||
g_settings->setFloat("sound_volume", new_volume);
|
||||
std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100));
|
||||
m_game_ui->showStatusText(msg);
|
||||
|
@ -4082,10 +4082,10 @@ void FpsControl::reset()
|
|||
*/
|
||||
void FpsControl::limit(IrrlichtDevice *device, f32 *dtime)
|
||||
{
|
||||
const u64 frametime_min = 1000000.0f / (
|
||||
device->isWindowFocused() && !g_menumgr.pausesGame()
|
||||
const float fps_limit = (device->isWindowFocused() && !g_menumgr.pausesGame())
|
||||
? g_settings->getFloat("fps_max")
|
||||
: g_settings->getFloat("fps_max_unfocused"));
|
||||
: g_settings->getFloat("fps_max_unfocused");
|
||||
const u64 frametime_min = 1000000.0f / std::max(fps_limit, 1.0f);
|
||||
|
||||
u64 time = porting::getTimeUs();
|
||||
|
||||
|
@ -4134,9 +4134,9 @@ void Game::readSettings()
|
|||
m_cache_enable_joysticks = g_settings->getBool("enable_joysticks");
|
||||
m_cache_enable_particles = g_settings->getBool("enable_particles");
|
||||
m_cache_enable_fog = g_settings->getBool("enable_fog");
|
||||
m_cache_mouse_sensitivity = g_settings->getFloat("mouse_sensitivity");
|
||||
m_cache_joystick_frustum_sensitivity = g_settings->getFloat("joystick_frustum_sensitivity");
|
||||
m_repeat_place_time = g_settings->getFloat("repeat_place_time");
|
||||
m_cache_mouse_sensitivity = g_settings->getFloat("mouse_sensitivity", 0.001f, 10.0f);
|
||||
m_cache_joystick_frustum_sensitivity = std::max(g_settings->getFloat("joystick_frustum_sensitivity"), 0.001f);
|
||||
m_repeat_place_time = g_settings->getFloat("repeat_place_time", 0.25f, 2.0);
|
||||
|
||||
m_cache_enable_noclip = g_settings->getBool("noclip");
|
||||
m_cache_enable_free_move = g_settings->getBool("free_move");
|
||||
|
|
|
@ -68,7 +68,7 @@ void GameUI::init()
|
|||
u16 chat_font_size = g_settings->getU16("chat_font_size");
|
||||
if (chat_font_size != 0) {
|
||||
m_guitext_chat->setOverrideFont(g_fontengine->getFont(
|
||||
chat_font_size, FM_Unspecified));
|
||||
rangelim(chat_font_size, 5, 72), FM_Unspecified));
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ Hud::Hud(Client *client, LocalPlayer *player,
|
|||
this->player = player;
|
||||
this->inventory = inventory;
|
||||
|
||||
m_hud_scaling = g_settings->getFloat("hud_scaling");
|
||||
m_hud_scaling = g_settings->getFloat("hud_scaling", 1.0f, 20.0f);
|
||||
m_scale_factor = m_hud_scaling * RenderingEngine::getDisplayDensity();
|
||||
m_hotbar_imagesize = std::floor(HOTBAR_IMAGE_SIZE *
|
||||
RenderingEngine::getDisplayDensity() + 0.5f);
|
||||
|
|
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "gettime.h"
|
||||
#include "porting.h"
|
||||
#include "util/string.h"
|
||||
#include "util/numeric.h"
|
||||
|
||||
bool JoystickButtonCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const
|
||||
{
|
||||
|
@ -202,9 +203,9 @@ JoystickLayout create_dragonrise_gamecube_layout()
|
|||
}
|
||||
|
||||
|
||||
JoystickController::JoystickController() :
|
||||
doubling_dtime(g_settings->getFloat("repeat_joystick_button_time"))
|
||||
JoystickController::JoystickController()
|
||||
{
|
||||
doubling_dtime = std::max(g_settings->getFloat("repeat_joystick_button_time"), 0.001f);
|
||||
for (float &i : m_past_pressed_time) {
|
||||
i = 0;
|
||||
}
|
||||
|
@ -217,19 +218,20 @@ void JoystickController::onJoystickConnect(const std::vector<irr::SJoystickInfo>
|
|||
s32 id = g_settings->getS32("joystick_id");
|
||||
std::string layout = g_settings->get("joystick_type");
|
||||
|
||||
if (id < 0 || (u16)id >= joystick_infos.size()) {
|
||||
if (id < 0 || id >= (s32)joystick_infos.size()) {
|
||||
// TODO: auto detection
|
||||
id = 0;
|
||||
}
|
||||
|
||||
if (id >= 0 && (u16)id < joystick_infos.size()) {
|
||||
if (id >= 0 && id < (s32)joystick_infos.size()) {
|
||||
if (layout.empty() || layout == "auto")
|
||||
setLayoutFromControllerName(joystick_infos[id].Name.c_str());
|
||||
else
|
||||
setLayoutFromControllerName(layout);
|
||||
}
|
||||
|
||||
m_joystick_id = id;
|
||||
// Irrlicht restriction.
|
||||
m_joystick_id = rangelim(id, 0, UINT8_MAX);
|
||||
}
|
||||
|
||||
void JoystickController::setLayoutFromControllerName(const std::string &name)
|
||||
|
|
|
@ -27,7 +27,7 @@ RenderingCoreStereo::RenderingCoreStereo(
|
|||
IrrlichtDevice *_device, Client *_client, Hud *_hud)
|
||||
: RenderingCore(_device, _client, _hud)
|
||||
{
|
||||
eye_offset = BS * g_settings->getFloat("3d_paralax_strength");
|
||||
eye_offset = BS * g_settings->getFloat("3d_paralax_strength", -0.087f, 0.087f);
|
||||
}
|
||||
|
||||
void RenderingCoreStereo::beforeDraw()
|
||||
|
|
|
@ -86,8 +86,8 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
|
|||
|
||||
// Resolution selection
|
||||
bool fullscreen = g_settings->getBool("fullscreen");
|
||||
u16 screen_w = g_settings->getU16("screen_w");
|
||||
u16 screen_h = g_settings->getU16("screen_h");
|
||||
u16 screen_w = std::max<u16>(g_settings->getU16("screen_w"), 1);
|
||||
u16 screen_h = std::max<u16>(g_settings->getU16("screen_h"), 1);
|
||||
|
||||
// bpp, fsaa, vsync
|
||||
bool vsync = g_settings->getBool("vsync");
|
||||
|
@ -598,7 +598,7 @@ static float calcDisplayDensity()
|
|||
float RenderingEngine::getDisplayDensity()
|
||||
{
|
||||
static float cached_display_density = calcDisplayDensity();
|
||||
return cached_display_density * g_settings->getFloat("display_density_factor");
|
||||
return std::max(cached_display_density * g_settings->getFloat("display_density_factor"), 0.5f);
|
||||
}
|
||||
|
||||
#elif defined(_WIN32)
|
||||
|
@ -626,14 +626,15 @@ float RenderingEngine::getDisplayDensity()
|
|||
display_density = calcDisplayDensity(get_video_driver());
|
||||
cached = true;
|
||||
}
|
||||
return display_density * g_settings->getFloat("display_density_factor");
|
||||
return std::max(display_density * g_settings->getFloat("display_density_factor"), 0.5f);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
float RenderingEngine::getDisplayDensity()
|
||||
{
|
||||
return (g_settings->getFloat("screen_dpi") / 96.0) * g_settings->getFloat("display_density_factor");
|
||||
return std::max(g_settings->getFloat("screen_dpi") / 96.0f *
|
||||
g_settings->getFloat("display_density_factor"), 0.5f);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1619,7 +1619,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
|||
* textures that don't have the resources to offer high-res alternatives.
|
||||
*/
|
||||
const bool filter = m_setting_trilinear_filter || m_setting_bilinear_filter;
|
||||
const s32 scaleto = filter ? g_settings->getS32("texture_min_size") : 1;
|
||||
const s32 scaleto = filter ? g_settings->getU16("texture_min_size") : 1;
|
||||
if (scaleto > 1) {
|
||||
const core::dimension2d<u32> dim = baseimg->getDimension();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue