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ServerEnv: Clean up object lifecycle handling (#6414)

* ServerEnv: Clean up object lifecycle handling
This commit is contained in:
sfan5 2017-09-15 12:19:01 +02:00 committed by Loïc Blot
parent edbc533414
commit 04839f233f
8 changed files with 175 additions and 213 deletions

View file

@ -642,7 +642,7 @@ int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
std::vector<u16>::const_iterator iter = ids.begin();
for(u32 i = 0; iter != ids.end(); ++iter) {
ServerActiveObject *obj = env->getActiveObject(*iter);
if (!obj->m_removed) {
if (!obj->isGone()) {
// Insert object reference into table
script->objectrefGetOrCreate(L, obj);
lua_rawseti(L, -2, ++i);