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Add PseudoRandom in Lua API

This commit is contained in:
Perttu Ahola 2012-03-28 00:38:20 +03:00
parent 2c56a9f588
commit 04172e3dd0
3 changed files with 127 additions and 0 deletions

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@ -599,6 +599,7 @@ methods:
returns the items that were actually removed (as an ItemStack)
ItemStack: A stack of items.
- Can be created via ItemStack(itemstack or itemstring or table or nil)
methods:
- is_empty(): return true if stack is empty
- get_name(): returns item name (e.g. "default:stone")
@ -627,6 +628,11 @@ methods:
^ returns copied ItemStack
^ if n is omitted, n=1 is used
PseudoRandom: A pseudorandom number generator
- Can be created via PseudoRandom(seed)
methods:
- next(): return next random number [0...32767]
Registered entities
--------------------
- Functions receive a "luaentity" as self: