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Fix whitespaces

This commit is contained in:
cx384 2024-08-16 11:53:31 +02:00
parent c65444c43b
commit 03e600a721
13 changed files with 66 additions and 66 deletions

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@ -1446,7 +1446,7 @@ void Game::copyServerClientCache()
{
// It would be possible to let the client directly read the media files
// from where the server knows they are. But aside from being more complicated
// it would also *not* fill the media cache and cause slower joining of
// it would also *not* fill the media cache and cause slower joining of
// remote servers.
// (Imagine that you launch a game once locally and then connect to a server.)