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Optimize minetest.get_(all)_craft_recipe(s)
Signed off by: ShadowNinja, kwolekr
This commit is contained in:
parent
1e4fb80d46
commit
03e0dd33a8
3 changed files with 107 additions and 180 deletions
103
src/craftdef.cpp
103
src/craftdef.cpp
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@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gamedef.h"
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#include "inventory.h"
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#include "util/serialize.h"
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#include "util/numeric.h"
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#include "strfnd.h"
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#include "exceptions.h"
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@ -931,85 +932,30 @@ public:
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}
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return false;
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}
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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IGameDef *gamedef) const
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{
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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// If output item is empty, abort.
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if(output.item.empty())
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return false;
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// Walk crafting definitions from back to front, so that later
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// definitions can override earlier ones.
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for(std::vector<CraftDefinition*>::const_reverse_iterator
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i = m_craft_definitions.rbegin();
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i != m_craft_definitions.rend(); i++)
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{
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CraftDefinition *def = *i;
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/*infostream<<"Checking "<<input.dump()<<std::endl
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<<" against "<<def->dump()<<std::endl;*/
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try {
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tmpout = def->getOutput(input, gamedef);
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if((tmpout.item.substr(0,output.item.length()) == output.item) &&
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((tmpout.item[output.item.length()] == 0) ||
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(tmpout.item[output.item.length()] == ' ')))
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{
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// Get output, then decrement input (if requested)
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input = def->getInput(output, gamedef);
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return true;
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}
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}
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catch(SerializationError &e)
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{
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errorstream<<"getCraftResult: ERROR: "
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<<"Serialization error in recipe "
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<<def->dump()<<std::endl;
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// then go on with the next craft definition
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}
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}
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return false;
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}
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const
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IGameDef *gamedef, unsigned limit=0) const
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{
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std::vector<CraftDefinition*> recipes_list;
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CraftInput input;
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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std::vector<CraftDefinition*> recipes;
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for(std::vector<CraftDefinition*>::const_reverse_iterator
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i = m_craft_definitions.rbegin();
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i != m_craft_definitions.rend(); i++)
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{
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CraftDefinition *def = *i;
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std::map<std::string, std::vector<CraftDefinition*> >::const_iterator
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vec_iter = m_output_craft_definitions.find(output.item);
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/*infostream<<"Checking "<<input.dump()<<std::endl
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<<" against "<<def->dump()<<std::endl;*/
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if (vec_iter == m_output_craft_definitions.end())
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return recipes;
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try {
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tmpout = def->getOutput(input, gamedef);
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if(tmpout.item.substr(0,output.item.length()) == output.item)
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{
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// Get output, then decrement input (if requested)
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input = def->getInput(output, gamedef);
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recipes_list.push_back(*i);
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}
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}
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catch(SerializationError &e)
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{
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errorstream<<"getCraftResult: ERROR: "
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<<"Serialization error in recipe "
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<<def->dump()<<std::endl;
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// then go on with the next craft definition
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}
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const std::vector<CraftDefinition*> &vec = vec_iter->second;
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recipes.reserve(limit ? MYMIN(limit, vec.size()) : vec.size());
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for (std::vector<CraftDefinition*>::const_reverse_iterator
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it = vec.rbegin(); it != vec.rend(); ++it) {
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if (limit && recipes.size() >= limit)
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break;
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recipes.push_back(*it);
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}
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return recipes_list;
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return recipes;
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}
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virtual std::string dump() const
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{
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@ -1023,11 +969,16 @@ public:
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}
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return os.str();
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}
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virtual void registerCraft(CraftDefinition *def)
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virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
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{
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verbosestream<<"registerCraft: registering craft definition: "
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<<def->dump()<<std::endl;
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m_craft_definitions.push_back(def);
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CraftInput input;
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std::string output_name = craftGetItemName(
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def->getOutput(input, gamedef).item, gamedef);
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m_output_craft_definitions[output_name].push_back(def);
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}
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virtual void clear()
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{
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@ -1037,6 +988,7 @@ public:
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delete *i;
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}
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m_craft_definitions.clear();
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m_output_craft_definitions.clear();
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}
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virtual void serialize(std::ostream &os) const
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{
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@ -1053,7 +1005,7 @@ public:
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os<<serializeString(tmp_os.str());
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}
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}
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virtual void deSerialize(std::istream &is)
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virtual void deSerialize(std::istream &is, IGameDef *gamedef)
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{
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// Clear everything
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clear();
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@ -1067,11 +1019,12 @@ public:
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std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
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CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
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// Register
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registerCraft(def);
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registerCraft(def, gamedef);
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}
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}
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private:
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std::vector<CraftDefinition*> m_craft_definitions;
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std::map<std::string, std::vector<CraftDefinition*> > m_output_craft_definitions;
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};
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IWritableCraftDefManager* createCraftDefManager()
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