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Add register dialog to separate login/register (#12185)
New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
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18 changed files with 232 additions and 402 deletions
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@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mesh_generator_thread.h"
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#include "network/address.h"
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#include "network/peerhandler.h"
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#include "gameparams.h"
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#include <fstream>
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#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
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@ -127,7 +128,8 @@ public:
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MtEventManager *event,
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RenderingEngine *rendering_engine,
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bool ipv6,
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GameUI *game_ui
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GameUI *game_ui,
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ELoginRegister allow_login_or_register
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);
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~Client();
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@ -347,8 +349,7 @@ public:
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u16 getProtoVersion()
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{ return m_proto_ver; }
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void confirmRegistration();
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bool m_is_registration_confirmation_state = false;
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ELoginRegister m_allow_login_or_register = ELoginRegister::Any;
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bool m_simple_singleplayer_mode;
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float mediaReceiveProgress();
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@ -460,7 +461,6 @@ private:
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static AuthMechanism choseAuthMech(const u32 mechs);
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void sendInit(const std::string &playerName);
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void promptConfirmRegistration(AuthMechanism chosen_auth_mechanism);
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void startAuth(AuthMechanism chosen_auth_mechanism);
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void sendDeletedBlocks(std::vector<v3s16> &blocks);
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void sendGotBlocks(const std::vector<v3s16> &blocks);
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