mirror of
https://github.com/luanti-org/luanti.git
synced 2025-09-15 18:57:08 +00:00
Add register dialog to separate login/register (#12185)
New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
This commit is contained in:
parent
21323ef1ff
commit
03d86ea0b4
18 changed files with 232 additions and 402 deletions
123
builtin/mainmenu/dlg_register.lua
Normal file
123
builtin/mainmenu/dlg_register.lua
Normal file
|
@ -0,0 +1,123 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2022 rubenwardy
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local function register_formspec(dialogdata)
|
||||
local title = fgettext("Joining $1", dialogdata.server and dialogdata.server.name or dialogdata.address)
|
||||
local buttons_y = 4 + 1.3
|
||||
if dialogdata.error then
|
||||
buttons_y = buttons_y + 0.8
|
||||
end
|
||||
|
||||
local retval = {
|
||||
"formspec_version[4]",
|
||||
"size[8,", tostring(buttons_y + 1.175), "]",
|
||||
"set_focus[", (dialogdata.name ~= "" and "password" or "name"), "]",
|
||||
"label[0.375,0.8;", title, "]",
|
||||
"field[0.375,1.575;7.25,0.8;name;", core.formspec_escape(fgettext("Name")), ";",
|
||||
core.formspec_escape(dialogdata.name), "]",
|
||||
"pwdfield[0.375,2.875;7.25,0.8;password;", core.formspec_escape(fgettext("Password")), "]",
|
||||
"pwdfield[0.375,4.175;7.25,0.8;password_2;", core.formspec_escape(fgettext("Confirm Password")), "]"
|
||||
}
|
||||
|
||||
if dialogdata.error then
|
||||
table.insert_all(retval, {
|
||||
"box[0.375,", tostring(buttons_y - 0.9), ";7.25,0.6;darkred]",
|
||||
"label[0.625,", tostring(buttons_y - 0.6), ";", core.formspec_escape(dialogdata.error), "]",
|
||||
})
|
||||
end
|
||||
|
||||
table.insert_all(retval, {
|
||||
"container[0.375,", tostring(buttons_y), "]",
|
||||
"button[0,0;2.5,0.8;dlg_register_confirm;", fgettext("Register"), "]",
|
||||
"button[4.75,0;2.5,0.8;dlg_register_cancel;", fgettext("Cancel"), "]",
|
||||
"container_end[]",
|
||||
})
|
||||
|
||||
return table.concat(retval, "")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function register_buttonhandler(this, fields)
|
||||
this.data.name = fields.name
|
||||
this.data.error = nil
|
||||
|
||||
if fields.dlg_register_confirm or fields.key_enter then
|
||||
if fields.name == "" then
|
||||
this.data.error = fgettext("Missing name")
|
||||
return true
|
||||
end
|
||||
if fields.password ~= fields.password_2 then
|
||||
this.data.error = fgettext("Passwords do not match")
|
||||
return true
|
||||
end
|
||||
|
||||
gamedata.playername = fields.name
|
||||
gamedata.password = fields.password
|
||||
gamedata.address = this.data.address
|
||||
gamedata.port = this.data.port
|
||||
gamedata.allow_login_or_register = "register"
|
||||
gamedata.selected_world = 0
|
||||
|
||||
assert(gamedata.address and gamedata.port)
|
||||
|
||||
local server = this.data.server
|
||||
if server then
|
||||
serverlistmgr.add_favorite(server)
|
||||
gamedata.servername = server.name
|
||||
gamedata.serverdescription = server.description
|
||||
else
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
|
||||
serverlistmgr.add_favorite({
|
||||
address = gamedata.address,
|
||||
port = gamedata.port,
|
||||
})
|
||||
end
|
||||
|
||||
core.settings:set("name", fields.name)
|
||||
core.settings:set("address", gamedata.address)
|
||||
core.settings:set("remote_port", gamedata.port)
|
||||
|
||||
core.start()
|
||||
end
|
||||
|
||||
if fields["dlg_register_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function create_register_dialog(address, port, server)
|
||||
assert(address)
|
||||
assert(type(port) == "number")
|
||||
|
||||
local retval = dialog_create("dlg_register",
|
||||
register_formspec,
|
||||
register_buttonhandler,
|
||||
nil)
|
||||
retval.data.address = address
|
||||
retval.data.port = port
|
||||
retval.data.server = server
|
||||
retval.data.name = core.settings:get("name") or ""
|
||||
return retval
|
||||
end
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
mt_color_grey = "#AAAAAA"
|
||||
mt_color_blue = "#6389FF"
|
||||
mt_color_lightblue = "#99CCFF"
|
||||
mt_color_green = "#72FF63"
|
||||
mt_color_dark_green = "#25C191"
|
||||
mt_color_orange = "#FF8800"
|
||||
|
@ -43,6 +44,7 @@ dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
|
|||
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
|
||||
|
||||
local tabs = {}
|
||||
|
|
|
@ -87,27 +87,34 @@ local function get_formspec(tabview, name, tabdata)
|
|||
"field[4.25,0.5;1.25,0.75;te_port;;" ..
|
||||
core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
|
||||
|
||||
-- Name / Password
|
||||
"label[0.25,1.55;" .. fgettext("Name") .. "]" ..
|
||||
"label[3,1.55;" .. fgettext("Password") .. "]" ..
|
||||
"field[0.25,1.75;2.75,0.75;te_name;;" ..
|
||||
core.formspec_escape(core.settings:get("name")) .. "]" ..
|
||||
"pwdfield[3,1.75;2.5,0.75;te_pwd;]" ..
|
||||
|
||||
-- Description Background
|
||||
"label[0.25,2.75;" .. fgettext("Server Description") .. "]" ..
|
||||
"box[0.25,3;5.25,2.75;#999999]"..
|
||||
"label[0.25,1.6;" .. fgettext("Server Description") .. "]" ..
|
||||
"box[0.25,1.85;5.25,2.7;#999999]"..
|
||||
|
||||
-- Name / Password
|
||||
"container[0,4.8]" ..
|
||||
"label[0.25,0;" .. fgettext("Name") .. "]" ..
|
||||
"label[3,0;" .. fgettext("Password") .. "]" ..
|
||||
"field[0.25,0.2;2.625,0.75;te_name;;" .. core.formspec_escape(core.settings:get("name")) .. "]" ..
|
||||
"pwdfield[2.875,0.2;2.625,0.75;te_pwd;]" ..
|
||||
"container_end[]" ..
|
||||
|
||||
-- Connect
|
||||
"button[3,6;2.5,0.75;btn_mp_connect;" .. fgettext("Connect") .. "]"
|
||||
"button[3,6;2.5,0.75;btn_mp_login;" .. fgettext("Login") .. "]"
|
||||
|
||||
if core.settings:get_bool("enable_split_login_register") then
|
||||
retval = retval .. "button[0.25,6;2.5,0.75;btn_mp_register;" .. fgettext("Register") .. "]"
|
||||
end
|
||||
|
||||
if tabdata.selected then
|
||||
if gamedata.fav then
|
||||
retval = retval .. "button[0.25,6;2.5,0.75;btn_delete_favorite;" ..
|
||||
fgettext("Del. Favorite") .. "]"
|
||||
retval = retval .. "tooltip[btn_delete_favorite;" .. fgettext("Remove favorite") .. "]"
|
||||
retval = retval .. "style[btn_delete_favorite;padding=6]"
|
||||
retval = retval .. "image_button[5,1.3;0.5,0.5;" .. defaulttexturedir ..
|
||||
"server_favorite_delete.png;btn_delete_favorite;]"
|
||||
end
|
||||
if gamedata.serverdescription then
|
||||
retval = retval .. "textarea[0.25,3;5.25,2.75;;;" ..
|
||||
retval = retval .. "textarea[0.25,1.85;5.2,2.75;;;" ..
|
||||
core.formspec_escape(gamedata.serverdescription) .. "]"
|
||||
end
|
||||
end
|
||||
|
@ -339,12 +346,15 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
return true
|
||||
end
|
||||
|
||||
if (fields.btn_mp_connect or fields.key_enter)
|
||||
if (fields.btn_mp_login or fields.key_enter)
|
||||
and fields.te_address ~= "" and fields.te_port then
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.password = fields.te_pwd
|
||||
gamedata.address = fields.te_address
|
||||
gamedata.port = tonumber(fields.te_port)
|
||||
|
||||
local enable_split_login_register = core.settings:get_bool("enable_split_login_register")
|
||||
gamedata.allow_login_or_register = enable_split_login_register and "login" or "any"
|
||||
gamedata.selected_world = 0
|
||||
|
||||
local idx = core.get_table_index("servers")
|
||||
|
@ -381,6 +391,25 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
return true
|
||||
end
|
||||
|
||||
if fields.btn_mp_register and fields.te_address ~= "" and fields.te_port then
|
||||
local idx = core.get_table_index("servers")
|
||||
local server = idx and tabdata.lookup[idx]
|
||||
if server and (server.address ~= fields.te_address or server.port ~= tonumber(fields.te_port)) then
|
||||
server = nil
|
||||
end
|
||||
|
||||
if server and not is_server_protocol_compat_or_error(
|
||||
server.proto_min, server.proto_max) then
|
||||
return true
|
||||
end
|
||||
|
||||
local dlg = create_register_dialog(fields.te_address, tonumber(fields.te_port), server)
|
||||
dlg:set_parent(tabview)
|
||||
tabview:hide()
|
||||
dlg:show()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue