mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Light curve: Add and tune mid boost gaussian
Create a closer match to the light curve of 0.4.16 stable. Results in darker shadows while maintaining the 'brightness' and light spread.
This commit is contained in:
parent
76eb3f2b7a
commit
03c11a73d8
3 changed files with 34 additions and 17 deletions
|
@ -163,8 +163,11 @@ void set_default_settings(Settings *settings)
|
|||
settings->setDefault("connected_glass", "false");
|
||||
settings->setDefault("smooth_lighting", "true");
|
||||
settings->setDefault("lighting_alpha", "0.0");
|
||||
settings->setDefault("lighting_beta", "0.0");
|
||||
settings->setDefault("lighting_beta", "1.5");
|
||||
settings->setDefault("display_gamma", "1.0");
|
||||
settings->setDefault("lighting_boost", "0.2");
|
||||
settings->setDefault("lighting_boost_center", "0.5");
|
||||
settings->setDefault("lighting_boost_spread", "0.2");
|
||||
settings->setDefault("texture_path", "");
|
||||
settings->setDefault("shader_path", "");
|
||||
settings->setDefault("video_driver", "opengl");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue