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Improve error messages for failed mesh loading

This commit is contained in:
Lars Mueller 2024-11-09 17:25:56 +01:00 committed by Lars Müller
parent 77e78193a0
commit 0391d91e5d
2 changed files with 12 additions and 11 deletions

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@ -669,7 +669,7 @@ void SelfType::MeshExtractor::loadAnimation(const std::size_t animIdx)
const auto &sampler = anim.samplers.at(channel.sampler);
if (sampler.interpolation != tiniergltf::AnimationSampler::Interpolation::LINEAR)
throw std::runtime_error("unsupported interpolation");
throw std::runtime_error("unsupported interpolation, only linear interpolation is supported");
const auto inputAccessor = Accessor<f32>::make(m_gltf_model, sampler.input);
const auto n_frames = inputAccessor.getCount();