1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Code optimizations / refactor (#12704)

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Herman Semenov 2022-09-06 13:21:09 +03:00 committed by GitHub
parent ff6dcfea82
commit 038da00e79
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
38 changed files with 84 additions and 94 deletions

View file

@ -112,7 +112,7 @@ struct TextDestPlayerInventory : public TextDest
TextDestPlayerInventory(Client *client)
{
m_client = client;
m_formname = "";
m_formname.clear();
}
TextDestPlayerInventory(Client *client, const std::string &formname)
{
@ -2985,14 +2985,15 @@ void Game::updateCamera(f32 dtime)
camera->update(player, dtime, tool_reload_ratio);
camera->step(dtime);
v3f camera_position = camera->getPosition();
v3f camera_direction = camera->getDirection();
f32 camera_fov = camera->getFovMax();
v3s16 camera_offset = camera->getOffset();
m_camera_offset_changed = (camera_offset != old_camera_offset);
if (!m_flags.disable_camera_update) {
v3f camera_position = camera->getPosition();
v3f camera_direction = camera->getDirection();
client->getEnv().getClientMap().updateCamera(camera_position,
camera_direction, camera_fov, camera_offset);
@ -3149,7 +3150,7 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud)
runData.punching = false;
soundmaker->m_player_leftpunch_sound.name = "";
soundmaker->m_player_leftpunch_sound.name.clear();
// Prepare for repeating, unless we're not supposed to
if (isKeyDown(KeyType::PLACE) && !g_settings->getBool("safe_dig_and_place"))