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Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> Co-authored-by: sfan5 <sfan5@live.de>
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38 changed files with 84 additions and 94 deletions
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@ -840,8 +840,6 @@ void ClientMap::updateDrawListShadow(v3f shadow_light_pos, v3f shadow_light_dir,
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v3s16 p_blocks_max;
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getBlocksInViewRange(cam_pos_nodes, &p_blocks_min, &p_blocks_max, radius + length);
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std::vector<v2s16> blocks_in_range;
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for (auto &i : m_drawlist_shadow) {
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MapBlock *block = i.second;
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block->refDrop();
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