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Code optimizations / refactor (#12704)

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Herman Semenov 2022-09-06 13:21:09 +03:00 committed by GitHub
parent ff6dcfea82
commit 038da00e79
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GPG key ID: 4AEE18F83AFDEB23
38 changed files with 84 additions and 94 deletions

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@ -417,7 +417,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
menudata.name = start_data.name;
menudata.password = start_data.password;
menudata.port = itos(start_data.socket_port);
menudata.script_data.errormessage = error_message_lua;
menudata.script_data.errormessage = std::move(error_message_lua);
menudata.script_data.reconnect_requested = reconnect_requested;
main_menu(&menudata);
@ -582,8 +582,8 @@ void ClientLauncher::speed_tests()
TimeTaker timer("Testing std::string speed");
const u32 jj = 10000;
for (u32 j = 0; j < jj; j++) {
tempstring = "";
tempstring2 = "";
tempstring.clear();
tempstring2.clear();
const u32 ii = 10;
for (u32 i = 0; i < ii; i++) {
tempstring2 += "asd";