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Custom data structure for active objects to get performance *and* safety (#13880)
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parent
08ee6d8d4b
commit
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6 changed files with 434 additions and 78 deletions
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@ -37,17 +37,14 @@ ActiveObjectMgr::~ActiveObjectMgr()
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void ActiveObjectMgr::step(
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float dtime, const std::function<void(ClientActiveObject *)> &f)
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{
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g_profiler->avg("ActiveObjectMgr: CAO count [#]", m_active_objects.size());
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// Same as in server activeobjectmgr.
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std::vector<u16> ids = getAllIds();
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for (u16 id : ids) {
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auto it = m_active_objects.find(id);
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if (it == m_active_objects.end())
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continue; // obj was removed
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f(it->second.get());
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size_t count = 0;
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for (auto &ao_it : m_active_objects.iter()) {
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if (!ao_it.second)
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continue;
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count++;
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f(ao_it.second.get());
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}
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g_profiler->avg("ActiveObjectMgr: CAO count [#]", count);
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}
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bool ActiveObjectMgr::registerObject(std::unique_ptr<ClientActiveObject> obj)
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@ -71,7 +68,7 @@ bool ActiveObjectMgr::registerObject(std::unique_ptr<ClientActiveObject> obj)
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}
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infostream << "Client::ActiveObjectMgr::registerObject(): "
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<< "added (id=" << obj->getId() << ")" << std::endl;
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m_active_objects[obj->getId()] = std::move(obj);
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m_active_objects.put(obj->getId(), std::move(obj));
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return true;
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}
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@ -79,16 +76,14 @@ void ActiveObjectMgr::removeObject(u16 id)
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{
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verbosestream << "Client::ActiveObjectMgr::removeObject(): "
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<< "id=" << id << std::endl;
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auto it = m_active_objects.find(id);
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if (it == m_active_objects.end()) {
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std::unique_ptr<ClientActiveObject> obj = m_active_objects.take(id);
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if (!obj) {
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infostream << "Client::ActiveObjectMgr::removeObject(): "
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<< "id=" << id << " not found" << std::endl;
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return;
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}
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std::unique_ptr<ClientActiveObject> obj = std::move(it->second);
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m_active_objects.erase(it);
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obj->removeFromScene(true);
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}
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@ -96,8 +91,10 @@ void ActiveObjectMgr::getActiveObjects(const v3f &origin, f32 max_d,
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std::vector<DistanceSortedActiveObject> &dest)
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{
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f32 max_d2 = max_d * max_d;
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for (auto &ao_it : m_active_objects) {
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for (auto &ao_it : m_active_objects.iter()) {
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ClientActiveObject *obj = ao_it.second.get();
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if (!obj)
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continue;
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f32 d2 = (obj->getPosition() - origin).getLengthSQ();
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@ -114,8 +111,10 @@ std::vector<DistanceSortedActiveObject> ActiveObjectMgr::getActiveSelectableObje
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f32 max_d = shootline.getLength();
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v3f dir = shootline.getVector().normalize();
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for (auto &ao_it : m_active_objects) {
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for (auto &ao_it : m_active_objects.iter()) {
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ClientActiveObject *obj = ao_it.second.get();
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if (!obj)
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continue;
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aabb3f selection_box;
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if (!obj->getSelectionBox(&selection_box))
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