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Better snow fall, finite liquid transform, leveled nodes api
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parent
3aedfac968
commit
037e84d377
8 changed files with 88 additions and 29 deletions
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@ -287,9 +287,26 @@ int ModApiEnvMod::l_get_node_level(lua_State *L)
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return 1;
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}
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// minetest.set_node_level(pos, level)
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// pos = {x=num, y=num, z=num}
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// level: 0..63
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int ModApiEnvMod::l_set_node_level(lua_State *L)
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{
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GET_ENV_PTR;
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v3s16 pos = read_v3s16(L, 1);
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u8 level = 1;
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if(lua_isnumber(L, 2))
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level = lua_tonumber(L, 2);
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MapNode n = env->getMap().getNodeNoEx(pos);
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lua_pushnumber(L, n.setLevel(env->getGameDef()->ndef(), level));
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env->setNode(pos, n);
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return 1;
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}
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// minetest.add_node_level(pos, level)
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// pos = {x=num, y=num, z=num}
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// level: 0..8
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// level: 0..63
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int ModApiEnvMod::l_add_node_level(lua_State *L)
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{
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GET_ENV_PTR;
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@ -913,6 +930,7 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top)
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retval &= API_FCT(punch_node);
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retval &= API_FCT(get_node_max_level);
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retval &= API_FCT(get_node_level);
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retval &= API_FCT(set_node_level);
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retval &= API_FCT(add_node_level);
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retval &= API_FCT(add_entity);
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retval &= API_FCT(get_meta);
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@ -76,6 +76,10 @@ private:
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// pos = {x=num, y=num, z=num}
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static int l_get_node_level(lua_State *L);
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// minetest.set_node_level(pos)
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// pos = {x=num, y=num, z=num}
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static int l_set_node_level(lua_State *L);
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// minetest.add_node_level(pos)
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// pos = {x=num, y=num, z=num}
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static int l_add_node_level(lua_State *L);
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