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Better snow fall, finite liquid transform, leveled nodes api
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8 changed files with 88 additions and 29 deletions
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@ -104,7 +104,7 @@ enum Rotation {
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#define LIQUID_INFINITY_MASK 0x80 //0b10000000
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// mask for param2, now as for liquid
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#define LEVELED_MASK 0x07
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#define LEVELED_MASK 0x3F
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#define LEVELED_MAX LEVELED_MASK
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/*
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@ -229,7 +229,9 @@ struct MapNode
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/* Liquid helpers */
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u8 getMaxLevel(INodeDefManager *nodemgr) const;
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u8 getLevel(INodeDefManager *nodemgr) const;
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u8 setLevel(INodeDefManager *nodemgr, s8 level = 1);
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u8 addLevel(INodeDefManager *nodemgr, s8 add = 1);
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void freezeMelt(INodeDefManager *nodemgr);
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/*
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Serialization functions
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