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Better snow fall, finite liquid transform, leveled nodes api
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parent
3aedfac968
commit
037e84d377
8 changed files with 88 additions and 29 deletions
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@ -59,7 +59,14 @@ minetest.register_entity("__builtin:falling_node", {
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minetest.registered_nodes[bcn.name].walkable or
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(minetest.get_node_group(self.node.name, "float") ~= 0 and minetest.registered_nodes[bcn.name].liquidtype ~= "none")
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then
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if minetest.registered_nodes[bcn.name].buildable_to and (minetest.get_node_group(self.node.name, "float") == 0 or minetest.registered_nodes[bcn.name].liquidtype == "none") then
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if minetest.registered_nodes[bcn.name].leveled and bcn.name == self.node.name then
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local addlevel = self.node.level
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if addlevel == nil or addlevel <= 0 then addlevel = minetest.registered_nodes[bcn.name].leveled end
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if minetest.env:add_node_level(bcp, addlevel) == 0 then
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self.object:remove()
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return
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end
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elseif minetest.registered_nodes[bcn.name].buildable_to and (minetest.get_node_group(self.node.name, "float") == 0 or minetest.registered_nodes[bcn.name].liquidtype == "none") then
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minetest.remove_node(bcp)
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return
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end
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@ -152,11 +159,13 @@ function nodeupdate_single(p, delay)
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-- Note: walkable is in the node definition, not in item groups
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if minetest.registered_nodes[n_bottom.name] and
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(minetest.get_node_group(n.name, "float") == 0 or minetest.registered_nodes[n_bottom.name].liquidtype == "none") and
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(n.name ~= n_bottom.name or (minetest.registered_nodes[n_bottom.name].leveled and minetest.env:get_node_level(p_bottom) < minetest.env:get_node_max_level(p_bottom))) and
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(not minetest.registered_nodes[n_bottom.name].walkable or
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minetest.registered_nodes[n_bottom.name].buildable_to) then
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if delay then
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minetest.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
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else
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n.level = minetest.env:get_node_level(p)
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minetest.remove_node(p)
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spawn_falling_node(p, n)
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nodeupdate(p)
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