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Remove liquid_finite and weather
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18 changed files with 8 additions and 836 deletions
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@ -314,9 +314,6 @@ public:
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void reportMaxLagEstimate(float f) { m_max_lag_estimate = f; }
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float getMaxLagEstimate() { return m_max_lag_estimate; }
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// is weather active in this environment?
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bool m_use_weather;
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std::set<v3s16>* getForceloadedBlocks() { return &m_active_blocks.m_forceloaded_list; };
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private:
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