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View range: Set maximum to 4000 nodes

The network protocol does not support larger than 255 mapblocks.
This commit is contained in:
Rogier 2016-12-11 00:23:32 +01:00 committed by paramat
parent 38abc91802
commit 02112f84e2
4 changed files with 20 additions and 11 deletions

View file

@ -940,7 +940,8 @@ void writePlayerPos(LocalPlayer *myplayer, ClientMap *clientMap, NetworkPacket *
u32 keyPressed = myplayer->keyPressed;
// scaled by 80, so that pi can fit into a u8
u8 fov = clientMap->getCameraFov() * 80;
u8 wanted_range = std::ceil(clientMap->getControl().wanted_range / MAP_BLOCKSIZE);
u8 wanted_range = MYMIN(255,
std::ceil(clientMap->getControl().wanted_range / MAP_BLOCKSIZE));
v3s32 position(pf.X, pf.Y, pf.Z);
v3s32 speed(sf.X, sf.Y, sf.Z);