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Fix Android node selection distance (#6187)

This commit is contained in:
Dániel Juhász 2017-08-24 06:31:33 +00:00 committed by Loïc Blot
parent 397a701f98
commit 01c319d778
2 changed files with 17 additions and 0 deletions

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@ -3544,6 +3544,9 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud, bool show_debug)
if ((g_settings->getBool("touchtarget")) && (g_touchscreengui)) {
shootline = g_touchscreengui->getShootline();
// Scale shootline to the acual distance the player can reach
shootline.end = shootline.start
+ shootline.getVector().normalize() * BS * d;
shootline.start += intToFloat(camera_offset, BS);
shootline.end += intToFloat(camera_offset, BS);
}