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commit before some more radical changes
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12 changed files with 222 additions and 63 deletions
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@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "constants.h"
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#include "mapblockobject.h"
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#include "voxel.h"
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#include "nodemetadata.h"
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// Named by looking towards z+
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enum{
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@ -619,6 +620,8 @@ public:
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JMutex mesh_mutex;
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#endif
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NodeMetadataList m_node_metadata;
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private:
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/*
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Private member variables
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@ -665,27 +668,11 @@ private:
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// Whether day and night lighting differs
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bool m_day_night_differs;
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/*
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Whether everything that is mainly located on this block has
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been added to the world.
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While this is false, a block can still be changed a bit when
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stuff is added to the neighboring blocks that extends to this
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one.
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When this is false on every one of a 3x3x3 chunk of blocks, the
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central one will not be changed by the map generator in the
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future.
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TODO: Save in file
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*/
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//bool m_not_fully_generated;
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MapBlockObjectList m_objects;
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// Object spawning stuff
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float m_spawn_timer;
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#ifndef SERVER // Only on client
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/*
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Set to true if the mesh has been ordered to be updated
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