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Port createForsythOptimizedMesh from Irrlicht 1.8
Mesh rotation helpers.
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14
src/mesh.h
14
src/mesh.h
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@ -64,6 +64,13 @@ void setMeshColorByNormalXYZ(scene::IMesh *mesh,
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*/
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void rotateMeshBy6dFacedir(scene::IMesh *mesh, int facedir);
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/*
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Rotate the mesh around the axis and given angle in degrees.
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*/
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void rotateMeshXYby (scene::IMesh *mesh, f64 degrees);
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void rotateMeshXZby (scene::IMesh *mesh, f64 degrees);
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void rotateMeshYZby (scene::IMesh *mesh, f64 degrees);
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/*
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Clone the mesh.
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*/
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@ -79,4 +86,11 @@ scene::IMesh* convertNodeboxNodeToMesh(ContentFeatures *f);
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*/
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void recalculateBoundingBox(scene::IMesh *src_mesh);
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/*
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Vertex cache optimization according to the Forsyth paper:
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http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
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Ported from irrlicht 1.8
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*/
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scene::IMesh* createForsythOptimizedMesh(const scene::IMesh *mesh);
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#endif
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