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Move AreaStore to util
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9 changed files with 14 additions and 16 deletions
177
src/util/areastore.h
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177
src/util/areastore.h
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/*
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Minetest
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Copyright (C) 2015 est31 <mtest31@outlook.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef AREA_STORE_H_
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#define AREA_STORE_H_
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#include "irr_v3d.h"
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#include "noise.h" // for PcgRandom
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#include <map>
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#include <list>
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#include <vector>
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#include <istream>
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#include "util/container.h"
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#include "util/numeric.h"
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#ifndef ANDROID
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#include "cmake_config.h"
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#endif
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#if USE_SPATIAL
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#include <spatialindex/SpatialIndex.h>
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#include "util/serialize.h"
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#endif
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struct Area {
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Area() {}
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Area(const v3s16 &mine, const v3s16 &maxe)
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{
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minedge = mine;
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maxedge = maxe;
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sortBoxVerticies(minedge, maxedge);
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}
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u32 id;
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v3s16 minedge;
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v3s16 maxedge;
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std::string data;
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};
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std::vector<std::string> get_areastore_typenames();
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class AreaStore {
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protected:
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void invalidateCache();
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virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos) = 0;
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u32 getNextId() { return m_next_id++; }
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// TODO change to unordered_map when we can
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std::map<u32, Area> areas_map;
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public:
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// Updates the area's ID
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virtual bool insertArea(Area *a) = 0;
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virtual void reserve(size_t count) {};
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virtual bool removeArea(u32 id) = 0;
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void getAreasForPos(std::vector<Area *> *result, v3s16 pos);
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virtual void getAreasInArea(std::vector<Area *> *result,
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v3s16 minedge, v3s16 maxedge, bool accept_overlap) = 0;
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#if 0
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// calls a passed function for every stored area, until the
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// callback returns true. If that happens, it returns true,
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// if the search is exhausted, it returns false
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virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const = 0;
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#endif
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virtual ~AreaStore()
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{}
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AreaStore() :
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m_cacheblock_radius(64),
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m_res_cache(1000, &cacheMiss, this),
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m_next_id(0),
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m_cache_enabled(true)
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{
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}
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void setCacheParams(bool enabled, u8 block_radius, size_t limit);
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const Area *getArea(u32 id) const;
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u16 size() const;
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#if 0
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bool deserialize(std::istream &is);
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void serialize(std::ostream &is) const;
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#endif
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private:
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static void cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest);
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u8 m_cacheblock_radius; // if you modify this, call invalidateCache()
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LRUCache<v3s16, std::vector<Area *> > m_res_cache;
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u32 m_next_id;
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bool m_cache_enabled;
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};
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class VectorAreaStore : public AreaStore {
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protected:
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virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
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public:
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virtual bool insertArea(Area *a);
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virtual void reserve(size_t count);
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virtual bool removeArea(u32 id);
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virtual void getAreasInArea(std::vector<Area *> *result,
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v3s16 minedge, v3s16 maxedge, bool accept_overlap);
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// virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const;
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private:
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std::vector<Area *> m_areas;
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};
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#if USE_SPATIAL
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class SpatialAreaStore : public AreaStore {
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protected:
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virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
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public:
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SpatialAreaStore();
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virtual bool insertArea(Area *a);
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virtual bool removeArea(u32 id);
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virtual void getAreasInArea(std::vector<Area *> *result,
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v3s16 minedge, v3s16 maxedge, bool accept_overlap);
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// virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const;
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virtual ~SpatialAreaStore();
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private:
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SpatialIndex::ISpatialIndex *m_tree;
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SpatialIndex::IStorageManager *m_storagemanager;
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class VectorResultVisitor : public SpatialIndex::IVisitor {
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private:
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SpatialAreaStore *m_store;
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std::vector<Area *> *m_result;
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public:
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VectorResultVisitor(std::vector<Area *> *result, SpatialAreaStore *store)
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{
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m_store = store;
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m_result = result;
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}
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virtual void visitNode(const SpatialIndex::INode &in)
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{
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}
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virtual void visitData(const SpatialIndex::IData &in)
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{
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u32 id = in.getIdentifier();
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std::map<u32, Area>::iterator itr = m_store->areas_map.find(id);
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assert(itr != m_store->areas_map.end());
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m_result->push_back(&itr->second);
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}
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virtual void visitData(std::vector<const SpatialIndex::IData *> &v)
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{
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for (size_t i = 0; i < v.size(); i++)
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visitData(*(v[i]));
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}
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~VectorResultVisitor() {}
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};
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};
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#endif
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#endif // AREA_STORE_H_
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