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Move AreaStore to util
This commit is contained in:
parent
f021db7243
commit
0079887b64
9 changed files with 14 additions and 16 deletions
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@ -1,4 +1,5 @@
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set(UTIL_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/areastore.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/auth.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/base64.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/directiontables.cpp
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338
src/util/areastore.cpp
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338
src/util/areastore.cpp
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@ -0,0 +1,338 @@
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/*
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Minetest
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Copyright (C) 2015 est31 <mtest31@outlook.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "util/areastore.h"
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#include "util/serialize.h"
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#include "util/container.h"
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#if USE_SPATIAL
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#include <spatialindex/SpatialIndex.h>
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#include <spatialindex/RTree.h>
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#include <spatialindex/Point.h>
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#endif
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#define AST_SMALLER_EQ_AS(p, q) (((p).X <= (q).X) && ((p).Y <= (q).Y) && ((p).Z <= (q).Z))
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#define AST_OVERLAPS_IN_DIMENSION(amine, amaxe, b, d) \
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(!(((amine).d > (b)->maxedge.d) || ((amaxe).d < (b)->minedge.d)))
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#define AST_CONTAINS_PT(a, p) (AST_SMALLER_EQ_AS((a)->minedge, (p)) && \
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AST_SMALLER_EQ_AS((p), (a)->maxedge))
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#define AST_CONTAINS_AREA(amine, amaxe, b) \
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(AST_SMALLER_EQ_AS((amine), (b)->minedge) \
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&& AST_SMALLER_EQ_AS((b)->maxedge, (amaxe)))
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#define AST_AREAS_OVERLAP(amine, amaxe, b) \
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(AST_OVERLAPS_IN_DIMENSION((amine), (amaxe), (b), X) && \
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AST_OVERLAPS_IN_DIMENSION((amine), (amaxe), (b), Y) && \
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AST_OVERLAPS_IN_DIMENSION((amine), (amaxe), (b), Z))
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u16 AreaStore::size() const
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{
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return areas_map.size();
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}
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const Area *AreaStore::getArea(u32 id) const
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{
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const Area *res = NULL;
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std::map<u32, Area>::const_iterator itr = areas_map.find(id);
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if (itr != areas_map.end()) {
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res = &itr->second;
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}
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return res;
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}
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#if 0
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Currently, serialisation is commented out. This is because of multiple reasons:
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1. Why do we store the areastore into a file, why not into the database?
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2. We don't use libspatial's serialisation, but we should, or perhaps not, because
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it would remove the ability to switch. Perhaps write migration routines?
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3. Various things need fixing, e.g. the size is serialized as
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c++ implementation defined size_t
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bool AreaStore::deserialize(std::istream &is)
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{
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u8 ver = readU8(is);
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if (ver != 1)
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return false;
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u16 count_areas = readU16(is);
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for (u16 i = 0; i < count_areas; i++) {
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// deserialize an area
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Area a;
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a.id = readU32(is);
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a.minedge = readV3S16(is);
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a.maxedge = readV3S16(is);
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a.datalen = readU16(is);
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a.data = new char[a.datalen];
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is.read((char *) a.data, a.datalen);
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insertArea(a);
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}
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return true;
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}
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static bool serialize_area(void *ostr, Area *a)
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{
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std::ostream &os = *((std::ostream *) ostr);
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writeU32(os, a->id);
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writeV3S16(os, a->minedge);
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writeV3S16(os, a->maxedge);
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writeU16(os, a->datalen);
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os.write(a->data, a->datalen);
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return false;
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}
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void AreaStore::serialize(std::ostream &os) const
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{
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// write initial data
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writeU8(os, 1); // serialisation version
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writeU16(os, areas_map.size()); //DANGER: not platform independent
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forEach(&serialize_area, &os);
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}
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#endif
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void AreaStore::invalidateCache()
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{
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if (m_cache_enabled) {
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m_res_cache.invalidate();
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}
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}
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void AreaStore::setCacheParams(bool enabled, u8 block_radius, size_t limit)
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{
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m_cache_enabled = enabled;
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m_cacheblock_radius = MYMAX(block_radius, 16);
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m_res_cache.setLimit(MYMAX(limit, 20));
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invalidateCache();
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}
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void AreaStore::cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest)
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{
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AreaStore *as = (AreaStore *)data;
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u8 r = as->m_cacheblock_radius;
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// get the points at the edges of the mapblock
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v3s16 minedge(mpos.X * r, mpos.Y * r, mpos.Z * r);
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v3s16 maxedge(
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minedge.X + r - 1,
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minedge.Y + r - 1,
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minedge.Z + r - 1);
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as->getAreasInArea(dest, minedge, maxedge, true);
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/* infostream << "Cache miss with " << dest->size() << " areas, between ("
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<< minedge.X << ", " << minedge.Y << ", " << minedge.Z
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<< ") and ("
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<< maxedge.X << ", " << maxedge.Y << ", " << maxedge.Z
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<< ")" << std::endl; // */
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}
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void AreaStore::getAreasForPos(std::vector<Area *> *result, v3s16 pos)
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{
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if (m_cache_enabled) {
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v3s16 mblock = getContainerPos(pos, m_cacheblock_radius);
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const std::vector<Area *> *pre_list = m_res_cache.lookupCache(mblock);
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size_t s_p_l = pre_list->size();
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for (size_t i = 0; i < s_p_l; i++) {
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Area *b = (*pre_list)[i];
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if (AST_CONTAINS_PT(b, pos)) {
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result->push_back(b);
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}
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}
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} else {
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return getAreasForPosImpl(result, pos);
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}
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}
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////
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// VectorAreaStore
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////
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bool VectorAreaStore::insertArea(Area *a)
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{
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a->id = getNextId();
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std::pair<std::map<u32, Area>::iterator, bool> res =
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areas_map.insert(std::make_pair(a->id, *a));
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if (!res.second)
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// ID is not unique
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return false;
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m_areas.push_back(&res.first->second);
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invalidateCache();
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return true;
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}
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void VectorAreaStore::reserve(size_t count)
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{
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m_areas.reserve(count);
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}
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bool VectorAreaStore::removeArea(u32 id)
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{
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std::map<u32, Area>::iterator itr = areas_map.find(id);
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if (itr != areas_map.end()) {
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size_t msiz = m_areas.size();
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for (size_t i = 0; i < msiz; i++) {
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Area * b = m_areas[i];
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if (b->id == id) {
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areas_map.erase(itr);
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m_areas.erase(m_areas.begin() + i);
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invalidateCache();
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return true;
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}
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}
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// we should never get here, it means we did find it in map,
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// but not in the vector
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}
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return false;
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}
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void VectorAreaStore::getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos)
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{
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size_t msiz = m_areas.size();
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for (size_t i = 0; i < msiz; i++) {
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Area *b = m_areas[i];
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if (AST_CONTAINS_PT(b, pos)) {
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result->push_back(b);
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}
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}
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}
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void VectorAreaStore::getAreasInArea(std::vector<Area *> *result,
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v3s16 minedge, v3s16 maxedge, bool accept_overlap)
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{
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size_t msiz = m_areas.size();
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for (size_t i = 0; i < msiz; i++) {
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Area * b = m_areas[i];
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if (accept_overlap ? AST_AREAS_OVERLAP(minedge, maxedge, b) :
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AST_CONTAINS_AREA(minedge, maxedge, b)) {
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result->push_back(b);
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}
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}
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}
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#if 0
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bool VectorAreaStore::forEach(bool (*callback)(void *args, Area *a), void *args) const
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{
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size_t msiz = m_areas.size();
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for (size_t i = 0; i < msiz; i++) {
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if (callback(args, m_areas[i])) {
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return true;
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}
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}
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return false;
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}
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#endif
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#if USE_SPATIAL
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static inline SpatialIndex::Region get_spatial_region(const v3s16 minedge,
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const v3s16 maxedge)
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{
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const double p_low[] = {(double)minedge.X,
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(double)minedge.Y, (double)minedge.Z};
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const double p_high[] = {(double)maxedge.X, (double)maxedge.Y,
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(double)maxedge.Z};
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return SpatialIndex::Region(p_low, p_high, 3);
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}
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static inline SpatialIndex::Point get_spatial_point(const v3s16 pos)
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{
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const double p[] = {(double)pos.X, (double)pos.Y, (double)pos.Z};
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return SpatialIndex::Point(p, 3);
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}
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bool SpatialAreaStore::insertArea(Area *a)
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{
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a->id = getNextId();
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if (!areas_map.insert(std::make_pair(a->id, *a)).second)
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// ID is not unique
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return false;
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m_tree->insertData(0, NULL, get_spatial_region(a->minedge, a->maxedge), a->id);
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invalidateCache();
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return true;
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}
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bool SpatialAreaStore::removeArea(u32 id)
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{
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std::map<u32, Area>::iterator itr = areas_map.find(id);
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if (itr != areas_map.end()) {
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Area *a = &itr->second;
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bool result = m_tree->deleteData(get_spatial_region(a->minedge,
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a->maxedge), id);
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invalidateCache();
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return result;
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} else {
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return false;
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}
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}
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void SpatialAreaStore::getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos)
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{
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VectorResultVisitor visitor(result, this);
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m_tree->pointLocationQuery(get_spatial_point(pos), visitor);
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}
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void SpatialAreaStore::getAreasInArea(std::vector<Area *> *result,
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v3s16 minedge, v3s16 maxedge, bool accept_overlap)
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{
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VectorResultVisitor visitor(result, this);
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if (accept_overlap) {
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m_tree->intersectsWithQuery(get_spatial_region(minedge, maxedge),
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visitor);
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} else {
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m_tree->containsWhatQuery(get_spatial_region(minedge, maxedge), visitor);
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}
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}
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#if 0
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bool SpatialAreaStore::forEach(bool (*callback)(void *args, Area *a), void *args) const
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{
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// TODO ?? (this is only needed for serialisation, but libspatial has its own serialisation)
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return false;
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}
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#endif
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SpatialAreaStore::~SpatialAreaStore()
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{
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delete m_tree;
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}
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SpatialAreaStore::SpatialAreaStore()
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{
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m_storagemanager =
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SpatialIndex::StorageManager::createNewMemoryStorageManager();
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SpatialIndex::id_type id;
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m_tree = SpatialIndex::RTree::createNewRTree(
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*m_storagemanager,
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.7, // Fill factor
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100, // Index capacity
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100, // Leaf capacity
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3, // dimension :)
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SpatialIndex::RTree::RV_RSTAR,
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id);
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}
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#endif
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177
src/util/areastore.h
Normal file
177
src/util/areastore.h
Normal file
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/*
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Minetest
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Copyright (C) 2015 est31 <mtest31@outlook.com>
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This program is free software; you can redistribute it and/or modify
|
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it under the terms of the GNU Lesser General Public License as published by
|
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the Free Software Foundation; either version 2.1 of the License, or
|
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef AREA_STORE_H_
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#define AREA_STORE_H_
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#include "irr_v3d.h"
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#include "noise.h" // for PcgRandom
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#include <map>
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#include <list>
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#include <vector>
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#include <istream>
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#include "util/container.h"
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#include "util/numeric.h"
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#ifndef ANDROID
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#include "cmake_config.h"
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#endif
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#if USE_SPATIAL
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#include <spatialindex/SpatialIndex.h>
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#include "util/serialize.h"
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#endif
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struct Area {
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Area() {}
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Area(const v3s16 &mine, const v3s16 &maxe)
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{
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minedge = mine;
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maxedge = maxe;
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sortBoxVerticies(minedge, maxedge);
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}
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u32 id;
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v3s16 minedge;
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v3s16 maxedge;
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std::string data;
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};
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std::vector<std::string> get_areastore_typenames();
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class AreaStore {
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protected:
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void invalidateCache();
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virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos) = 0;
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u32 getNextId() { return m_next_id++; }
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// TODO change to unordered_map when we can
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std::map<u32, Area> areas_map;
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public:
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// Updates the area's ID
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virtual bool insertArea(Area *a) = 0;
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virtual void reserve(size_t count) {};
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virtual bool removeArea(u32 id) = 0;
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void getAreasForPos(std::vector<Area *> *result, v3s16 pos);
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virtual void getAreasInArea(std::vector<Area *> *result,
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v3s16 minedge, v3s16 maxedge, bool accept_overlap) = 0;
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#if 0
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// calls a passed function for every stored area, until the
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// callback returns true. If that happens, it returns true,
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// if the search is exhausted, it returns false
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virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const = 0;
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#endif
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virtual ~AreaStore()
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{}
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AreaStore() :
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m_cacheblock_radius(64),
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m_res_cache(1000, &cacheMiss, this),
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m_next_id(0),
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m_cache_enabled(true)
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{
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}
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void setCacheParams(bool enabled, u8 block_radius, size_t limit);
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const Area *getArea(u32 id) const;
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u16 size() const;
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#if 0
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bool deserialize(std::istream &is);
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void serialize(std::ostream &is) const;
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#endif
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private:
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static void cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest);
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u8 m_cacheblock_radius; // if you modify this, call invalidateCache()
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LRUCache<v3s16, std::vector<Area *> > m_res_cache;
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u32 m_next_id;
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bool m_cache_enabled;
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};
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class VectorAreaStore : public AreaStore {
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protected:
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virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
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public:
|
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virtual bool insertArea(Area *a);
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virtual void reserve(size_t count);
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virtual bool removeArea(u32 id);
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virtual void getAreasInArea(std::vector<Area *> *result,
|
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v3s16 minedge, v3s16 maxedge, bool accept_overlap);
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// virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const;
|
||||
private:
|
||||
std::vector<Area *> m_areas;
|
||||
};
|
||||
|
||||
#if USE_SPATIAL
|
||||
|
||||
class SpatialAreaStore : public AreaStore {
|
||||
protected:
|
||||
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
|
||||
public:
|
||||
SpatialAreaStore();
|
||||
virtual bool insertArea(Area *a);
|
||||
virtual bool removeArea(u32 id);
|
||||
virtual void getAreasInArea(std::vector<Area *> *result,
|
||||
v3s16 minedge, v3s16 maxedge, bool accept_overlap);
|
||||
// virtual bool forEach(bool (*callback)(void *args, Area *a), void *args) const;
|
||||
|
||||
virtual ~SpatialAreaStore();
|
||||
private:
|
||||
SpatialIndex::ISpatialIndex *m_tree;
|
||||
SpatialIndex::IStorageManager *m_storagemanager;
|
||||
|
||||
class VectorResultVisitor : public SpatialIndex::IVisitor {
|
||||
private:
|
||||
SpatialAreaStore *m_store;
|
||||
std::vector<Area *> *m_result;
|
||||
public:
|
||||
VectorResultVisitor(std::vector<Area *> *result, SpatialAreaStore *store)
|
||||
{
|
||||
m_store = store;
|
||||
m_result = result;
|
||||
}
|
||||
|
||||
virtual void visitNode(const SpatialIndex::INode &in)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void visitData(const SpatialIndex::IData &in)
|
||||
{
|
||||
u32 id = in.getIdentifier();
|
||||
|
||||
std::map<u32, Area>::iterator itr = m_store->areas_map.find(id);
|
||||
assert(itr != m_store->areas_map.end());
|
||||
m_result->push_back(&itr->second);
|
||||
}
|
||||
|
||||
virtual void visitData(std::vector<const SpatialIndex::IData *> &v)
|
||||
{
|
||||
for (size_t i = 0; i < v.size(); i++)
|
||||
visitData(*(v[i]));
|
||||
}
|
||||
|
||||
~VectorResultVisitor() {}
|
||||
};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif // AREA_STORE_H_
|
Loading…
Add table
Add a link
Reference in a new issue