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luanti
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ff6dcfea82
luanti
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client
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shaders
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default_shader
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opengl_fragment.glsl
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Shaders for Android (GLES 2) (#10506) Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 20:01:03 +03:00
varying lowp vec4 varColor;
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-07 04:08:43 +01:00
void main(void)
{
Implement rendering pipeline and post-processing (#12465) Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
2022-09-06 08:25:18 +02:00
gl_FragData[0] = varColor;
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-07 04:08:43 +01:00
}
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