2024-10-28 15:57:39 +01:00
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// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2013-05-25 00:51:02 +02:00
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#include "cpp_api/s_nodemeta.h"
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2013-08-11 04:09:45 +02:00
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#include "cpp_api/s_internal.h"
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2013-05-25 00:51:02 +02:00
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#include "common/c_converter.h"
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#include "nodedef.h"
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#include "mapnode.h"
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#include "server.h"
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2013-08-11 04:09:45 +02:00
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#include "environment.h"
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2013-05-25 00:51:02 +02:00
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#include "lua_api/l_item.h"
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// Return number of accepted items to be moved
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2018-03-31 13:47:19 +02:00
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int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
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const MoveAction &ma, int count,
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ServerActiveObject *player)
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2013-05-25 00:51:02 +02:00
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{
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SCRIPTAPI_PRECHECKHEADER
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2015-08-25 07:44:53 +02:00
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int error_handler = PUSH_ERROR_HANDLER(L);
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2018-02-10 22:04:16 +02:00
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const NodeDefManager *ndef = getServer()->ndef();
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2013-05-25 00:51:02 +02:00
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// If node doesn't exist, we don't know what callback to call
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2019-08-10 19:45:44 +02:00
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MapNode node = getEnv()->getMap().getNode(ma.to_inv.p);
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2014-04-15 13:30:46 -04:00
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if (node.getContent() == CONTENT_IGNORE)
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2013-05-25 00:51:02 +02:00
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return 0;
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// Push callback function on stack
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2021-09-10 23:16:46 +02:00
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const auto &nodename = ndef->get(node).name;
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2018-03-31 13:47:19 +02:00
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if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move", &ma.to_inv.p))
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2013-05-25 00:51:02 +02:00
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return count;
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// function(pos, from_list, from_index, to_list, to_index, count, player)
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2018-03-31 13:47:19 +02:00
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push_v3s16(L, ma.to_inv.p); // pos
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lua_pushstring(L, ma.from_list.c_str()); // from_list
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lua_pushinteger(L, ma.from_i + 1); // from_index
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lua_pushstring(L, ma.to_list.c_str()); // to_list
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lua_pushinteger(L, ma.to_i + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(L, player); // player
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2015-08-25 07:44:53 +02:00
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PCALL_RES(lua_pcall(L, 7, 1, error_handler));
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2014-04-15 13:30:46 -04:00
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if (!lua_isnumber(L, -1))
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2014-03-15 16:28:59 -04:00
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throw LuaError("allow_metadata_inventory_move should"
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2021-09-10 23:16:46 +02:00
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" return a number. node=" + nodename);
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2013-11-05 12:06:15 -05:00
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int num = luaL_checkinteger(L, -1);
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2015-08-25 07:44:53 +02:00
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lua_pop(L, 2); // Pop integer and error handler
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2013-11-05 12:06:15 -05:00
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return num;
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2013-05-25 00:51:02 +02:00
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}
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// Return number of accepted items to be put
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2018-03-31 13:47:19 +02:00
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int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
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const MoveAction &ma, const ItemStack &stack,
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2013-05-25 00:51:02 +02:00
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ServerActiveObject *player)
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{
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SCRIPTAPI_PRECHECKHEADER
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2015-08-25 07:44:53 +02:00
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int error_handler = PUSH_ERROR_HANDLER(L);
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2018-02-10 22:04:16 +02:00
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const NodeDefManager *ndef = getServer()->ndef();
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2013-05-25 00:51:02 +02:00
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// If node doesn't exist, we don't know what callback to call
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2019-08-10 19:45:44 +02:00
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MapNode node = getEnv()->getMap().getNode(ma.to_inv.p);
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2014-04-15 13:30:46 -04:00
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if (node.getContent() == CONTENT_IGNORE)
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2013-05-25 00:51:02 +02:00
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return 0;
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// Push callback function on stack
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2021-09-10 23:16:46 +02:00
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const auto &nodename = ndef->get(node).name;
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2018-03-31 13:47:19 +02:00
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if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put", &ma.to_inv.p))
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2013-05-25 00:51:02 +02:00
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return stack.count;
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// Call function(pos, listname, index, stack, player)
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2018-03-31 13:47:19 +02:00
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push_v3s16(L, ma.to_inv.p); // pos
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lua_pushstring(L, ma.to_list.c_str()); // listname
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lua_pushinteger(L, ma.to_i + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(L, player); // player
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2015-08-25 07:44:53 +02:00
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PCALL_RES(lua_pcall(L, 5, 1, error_handler));
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2013-05-25 00:51:02 +02:00
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if(!lua_isnumber(L, -1))
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2014-03-15 16:28:59 -04:00
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throw LuaError("allow_metadata_inventory_put should"
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2021-09-10 23:16:46 +02:00
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" return a number. node=" + nodename);
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2013-11-05 12:06:15 -05:00
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int num = luaL_checkinteger(L, -1);
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2015-08-25 07:44:53 +02:00
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lua_pop(L, 2); // Pop integer and error handler
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2013-11-05 12:06:15 -05:00
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return num;
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2013-05-25 00:51:02 +02:00
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}
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// Return number of accepted items to be taken
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2018-03-31 13:47:19 +02:00
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int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
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const MoveAction &ma, const ItemStack &stack,
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2013-05-25 00:51:02 +02:00
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ServerActiveObject *player)
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{
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SCRIPTAPI_PRECHECKHEADER
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2015-08-25 07:44:53 +02:00
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int error_handler = PUSH_ERROR_HANDLER(L);
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2018-02-10 22:04:16 +02:00
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const NodeDefManager *ndef = getServer()->ndef();
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2013-05-25 00:51:02 +02:00
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// If node doesn't exist, we don't know what callback to call
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2019-08-10 19:45:44 +02:00
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MapNode node = getEnv()->getMap().getNode(ma.from_inv.p);
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2014-04-15 13:30:46 -04:00
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if (node.getContent() == CONTENT_IGNORE)
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2013-05-25 00:51:02 +02:00
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return 0;
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// Push callback function on stack
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2021-09-10 23:16:46 +02:00
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const auto &nodename = ndef->get(node).name;
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2018-03-31 13:47:19 +02:00
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if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take", &ma.from_inv.p))
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2013-05-25 00:51:02 +02:00
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return stack.count;
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// Call function(pos, listname, index, count, player)
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2018-03-31 13:47:19 +02:00
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push_v3s16(L, ma.from_inv.p); // pos
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lua_pushstring(L, ma.from_list.c_str()); // listname
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lua_pushinteger(L, ma.from_i + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(L, player); // player
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2015-08-25 07:44:53 +02:00
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PCALL_RES(lua_pcall(L, 5, 1, error_handler));
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2014-04-15 13:30:46 -04:00
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if (!lua_isnumber(L, -1))
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2014-03-15 16:28:59 -04:00
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throw LuaError("allow_metadata_inventory_take should"
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2021-09-10 23:16:46 +02:00
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" return a number. node=" + nodename);
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2013-11-05 12:06:15 -05:00
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int num = luaL_checkinteger(L, -1);
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2015-08-25 07:44:53 +02:00
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lua_pop(L, 2); // Pop integer and error handler
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2013-11-05 12:06:15 -05:00
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return num;
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2013-05-25 00:51:02 +02:00
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}
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// Report moved items
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2018-03-31 13:47:19 +02:00
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void ScriptApiNodemeta::nodemeta_inventory_OnMove(
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const MoveAction &ma, int count,
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ServerActiveObject *player)
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2013-05-25 00:51:02 +02:00
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{
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SCRIPTAPI_PRECHECKHEADER
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2015-08-25 07:44:53 +02:00
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int error_handler = PUSH_ERROR_HANDLER(L);
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2018-02-10 22:04:16 +02:00
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const NodeDefManager *ndef = getServer()->ndef();
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2013-05-25 00:51:02 +02:00
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// If node doesn't exist, we don't know what callback to call
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2019-08-10 19:45:44 +02:00
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MapNode node = getEnv()->getMap().getNode(ma.from_inv.p);
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2014-04-15 13:30:46 -04:00
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if (node.getContent() == CONTENT_IGNORE)
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2013-05-25 00:51:02 +02:00
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return;
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// Push callback function on stack
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2021-09-10 23:16:46 +02:00
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const auto &nodename = ndef->get(node).name;
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2018-03-31 13:47:19 +02:00
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if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move", &ma.from_inv.p))
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2013-05-25 00:51:02 +02:00
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return;
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// function(pos, from_list, from_index, to_list, to_index, count, player)
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2018-03-31 13:47:19 +02:00
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push_v3s16(L, ma.from_inv.p); // pos
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lua_pushstring(L, ma.from_list.c_str()); // from_list
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lua_pushinteger(L, ma.from_i + 1); // from_index
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lua_pushstring(L, ma.to_list.c_str()); // to_list
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lua_pushinteger(L, ma.to_i + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(L, player); // player
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2015-08-25 07:44:53 +02:00
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PCALL_RES(lua_pcall(L, 7, 0, error_handler));
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lua_pop(L, 1); // Pop error handler
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2013-05-25 00:51:02 +02:00
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}
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// Report put items
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2018-03-31 13:47:19 +02:00
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void ScriptApiNodemeta::nodemeta_inventory_OnPut(
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const MoveAction &ma, const ItemStack &stack,
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2013-05-25 00:51:02 +02:00
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ServerActiveObject *player)
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{
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SCRIPTAPI_PRECHECKHEADER
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2015-08-25 07:44:53 +02:00
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int error_handler = PUSH_ERROR_HANDLER(L);
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2018-02-10 22:04:16 +02:00
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const NodeDefManager *ndef = getServer()->ndef();
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2013-05-25 00:51:02 +02:00
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// If node doesn't exist, we don't know what callback to call
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2019-08-10 19:45:44 +02:00
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MapNode node = getEnv()->getMap().getNode(ma.to_inv.p);
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2014-04-15 13:30:46 -04:00
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if (node.getContent() == CONTENT_IGNORE)
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2013-05-25 00:51:02 +02:00
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return;
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// Push callback function on stack
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2021-09-10 23:16:46 +02:00
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const auto &nodename = ndef->get(node).name;
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2018-03-31 13:47:19 +02:00
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if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put", &ma.to_inv.p))
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2013-05-25 00:51:02 +02:00
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return;
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// Call function(pos, listname, index, stack, player)
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2018-03-31 13:47:19 +02:00
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push_v3s16(L, ma.to_inv.p); // pos
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lua_pushstring(L, ma.to_list.c_str()); // listname
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lua_pushinteger(L, ma.to_i + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(L, player); // player
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2015-08-25 07:44:53 +02:00
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PCALL_RES(lua_pcall(L, 5, 0, error_handler));
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lua_pop(L, 1); // Pop error handler
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2013-05-25 00:51:02 +02:00
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}
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// Report taken items
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2018-03-31 13:47:19 +02:00
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void ScriptApiNodemeta::nodemeta_inventory_OnTake(
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const MoveAction &ma, const ItemStack &stack,
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2013-05-25 00:51:02 +02:00
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ServerActiveObject *player)
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{
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SCRIPTAPI_PRECHECKHEADER
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2015-08-25 07:44:53 +02:00
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int error_handler = PUSH_ERROR_HANDLER(L);
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2018-02-10 22:04:16 +02:00
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const NodeDefManager *ndef = getServer()->ndef();
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2013-05-25 00:51:02 +02:00
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// If node doesn't exist, we don't know what callback to call
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2019-08-10 19:45:44 +02:00
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MapNode node = getEnv()->getMap().getNode(ma.from_inv.p);
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2014-04-15 13:30:46 -04:00
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if (node.getContent() == CONTENT_IGNORE)
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2013-05-25 00:51:02 +02:00
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return;
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// Push callback function on stack
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2021-09-10 23:16:46 +02:00
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const auto &nodename = ndef->get(node).name;
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2018-03-31 13:47:19 +02:00
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if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take", &ma.from_inv.p))
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2013-05-25 00:51:02 +02:00
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return;
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// Call function(pos, listname, index, stack, player)
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2018-03-31 13:47:19 +02:00
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push_v3s16(L, ma.from_inv.p); // pos
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lua_pushstring(L, ma.from_list.c_str()); // listname
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lua_pushinteger(L, ma.from_i + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(L, player); // player
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2015-08-25 07:44:53 +02:00
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PCALL_RES(lua_pcall(L, 5, 0, error_handler));
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lua_pop(L, 1); // Pop error handler
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2013-05-25 00:51:02 +02:00
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}
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