2024-10-28 15:57:39 +01:00
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// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2015 Nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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2015-07-06 12:53:30 -04:00
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2017-08-17 22:19:39 +02:00
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#pragma once
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#include "irr_v3d.h"
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#include <map>
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#include <vector>
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#include <unordered_map>
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2017-06-06 16:29:28 +02:00
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#include <mutex>
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2015-07-06 12:53:30 -04:00
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/*
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* This class permits caching getFacePosition call results.
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* This reduces CPU usage and vector calls.
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*/
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class FacePositionCache {
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public:
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static const std::vector<v3s16> &getFacePositions(u16 d);
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private:
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static const std::vector<v3s16> &generateFacePosition(u16 d);
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static std::unordered_map<u16, std::vector<v3s16>> cache;
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static std::mutex cache_mutex;
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2015-07-06 12:53:30 -04:00
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};
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