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luanti/src/script/lua_api/l_minimap.h

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// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2017 Loic Blot <loic.blot@unix-experience.fr>
#pragma once
#include "l_base.h"
class Minimap;
class LuaMinimap : public ModApiBase
{
private:
static const luaL_Reg methods[];
// garbage collector
static int gc_object(lua_State *L);
static int l_get_pos(lua_State *L);
static int l_set_pos(lua_State *L);
static int l_get_angle(lua_State *L);
static int l_set_angle(lua_State *L);
static int l_get_mode(lua_State *L);
static int l_set_mode(lua_State *L);
static int l_show(lua_State *L);
static int l_hide(lua_State *L);
static int l_set_shape(lua_State *L);
static int l_get_shape(lua_State *L);
Minimap *m_minimap = nullptr;
public:
LuaMinimap(Minimap *m);
~LuaMinimap() = default;
static void create(lua_State *L, Minimap *object);
static Minimap *getobject(LuaMinimap *ref);
static void Register(lua_State *L);
static const char className[];
};