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luanti/src/serialization.h

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// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#pragma once
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#include "irrlichttypes.h"
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#include "exceptions.h"
#include <iostream>
#include <string_view>
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/*
Map format serialization version
--------------------------------
For map data (blocks, nodes, sectors).
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NOTE: The goal is to increment this so that saved maps will be
loadable by any version. Other compatibility is not
maintained.
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0: original networked test with 1-byte nodes
1: update with 2-byte nodes
2: lighting is transmitted in param
3: optional fetching of far blocks
4: block compression
5: sector objects NOTE: block compression was left accidentally out
6: failed attempt at switching block compression on again
7: block compression switched on again
8: server-initiated block transfers and all kinds of stuff
9: block objects
10: water pressure
11: zlib'd blocks, block flags
12: UnlimitedHeightmap now uses interpolated areas
13: Mapgen v2
14: NodeMetadata
15: StaticObjects
16: larger maximum size of node metadata, and compression
17: MapBlocks contain timestamp
18: new generator (not really necessary, but it's there)
19: new content type handling
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20: many existing content types translated to extended ones
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21: dynamic content type allocation
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22: minerals removed, facedir & wallmounted changed
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23: new node metadata format
24: 16-bit node ids and node timers (never released as stable)
25: Improved node timer format
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26: Never written; read the same as 25
27: Added light spreading flags to blocks
28: Added "private" flag to NodeMetadata
29: Switched compression to zstd, a bit of reorganization
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*/
// This represents an uninitialized or invalid format
#define SER_FMT_VER_INVALID 255
// Highest supported serialization version
#define SER_FMT_VER_HIGHEST_READ 29
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// Saved on disk version
#define SER_FMT_VER_HIGHEST_WRITE 29
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// Lowest supported serialization version
#define SER_FMT_VER_LOWEST_READ 0
// Lowest serialization version for writing
// Can't do < 24 anymore; we have 16-bit dynamically allocated node IDs
// in memory; conversion just won't work in this direction.
#define SER_FMT_VER_LOWEST_WRITE 24
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inline bool ser_ver_supported(s32 v) {
return v >= SER_FMT_VER_LOWEST_READ && v <= SER_FMT_VER_HIGHEST_READ;
}
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/*
Compression functions
*/
void compressZlib(const u8 *data, size_t data_size, std::ostream &os, int level = -1);
inline void compressZlib(std::string_view data, std::ostream &os, int level = -1)
{
compressZlib(reinterpret_cast<const u8*>(data.data()), data.size(), os, level);
}
void decompressZlib(std::istream &is, std::ostream &os, size_t limit = 0);
void compressZstd(const u8 *data, size_t data_size, std::ostream &os, int level = 0);
inline void compressZstd(std::string_view data, std::ostream &os, int level = 0)
{
compressZstd(reinterpret_cast<const u8*>(data.data()), data.size(), os, level);
}
void decompressZstd(std::istream &is, std::ostream &os);
// These choose between zstd, zlib and a self-made one according to version
void compress(const u8 *data, u32 size, std::ostream &os, u8 version, int level = -1);
inline void compress(std::string_view data, std::ostream &os, u8 version, int level = -1)
{
compress(reinterpret_cast<const u8*>(data.data()), data.size(), os, version, level);
}
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void decompress(std::istream &is, std::ostream &os, u8 version);