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41 lines
1.5 KiB
Lua
41 lines
1.5 KiB
Lua
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unittests.register("test_get_version", function()
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local version = core.get_version()
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assert(type(version) == "table")
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assert(type(version.project) == "string")
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assert(type(version.string) == "string")
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assert(type(version.proto_min) == "number")
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assert(type(version.proto_max) == "number")
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assert(version.proto_max >= version.proto_min)
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assert(type(version.is_dev) == "boolean")
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if version.is_dev then
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assert(type(version.hash) == "string")
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else
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assert(version.hash == nil)
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end
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end)
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unittests.register("test_protocol_version", function(player)
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local info = core.get_player_information(player:get_player_name())
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local maxver = 0
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for _, v in pairs(core.protocol_versions) do
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maxver = math.max(maxver, v)
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end
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assert(maxver > 0) -- table must contain something valid
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-- If the client is older than a known version then it's pointless.
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if info.protocol_version < maxver then
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core.log("warning", "test_protocol_version: client is outdated, skipping test!")
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return
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end
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local info_server = core.get_version()
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if info.version_string ~= (info_server.hash or info_server.string) then
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core.log("warning", "test_protocol_version: client is not the same version. False-positive possible.")
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end
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-- The protocol version the client and server agreed on must exist in the table.
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local match = table.key_value_swap(core.protocol_versions)[info.protocol_version]
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assert(match ~= nil)
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print(string.format("client proto matched: %s sent: %s", match, info.version_string))
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end, {player = true})
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