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31 lines
672 B
Rust
31 lines
672 B
Rust
use std::sync::{Arc, RwLock};
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use super::Capture;
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/// Capture layer state.
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pub struct State {
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pub(super) active: RwLock<Vec<Arc<Capture>>>,
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}
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impl Default for State {
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fn default() -> Self { Self::new() }
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}
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impl State {
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#[must_use]
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pub fn new() -> Self { Self { active: RwLock::new(Vec::new()) } }
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pub(super) fn add(&self, capture: &Arc<Capture>) {
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self.active
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.write()
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.expect("locked for writing")
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.push(capture.clone());
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}
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pub(super) fn del(&self, capture: &Arc<Capture>) {
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let mut vec = self.active.write().expect("locked for writing");
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if let Some(pos) = vec.iter().position(|v| Arc::ptr_eq(v, capture)) {
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vec.swap_remove(pos);
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}
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}
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}
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